Dazzled by a Flowery World GUIDE
Understand Dazzled by a Flowery World
Useful when…
- Build up DEF ignore for the wearer’s Elation damage by consuming Skill Points.
- Increase the Skill Point upper limit in a party with Elation characters.
Skill Point capacity and damage effects
The wearer gains 48% CRIT DMG at S1, rising to 80% at S5. While the wearer is on the field, each Elation character in the team increases the Skill Point upper limit by 1, up to 3 additional points. Each Skill Point the wearer consumes enables the wearer’s Elation DMG to ignore 5% of enemy DEF at S1, up to 4 stacks; at S5, each stack is 9%. If the wearer consumes 4 or more Skill Points in the same turn, Stream Promo increases all allies’ Elation by 20% at S1, rising to 36% at S5.
Managing the conditional payoff
The capacity increase depends on the number of Elation characters in the team and is capped at three extra Skill Points. The DEF ignore builds from Skill Points consumed by the wearer, up to four stacks. The Stream Promo threshold is a separate condition: four Skill Points must be consumed in the same turn. These effects reward teams whose Skill Point use aligns with the wearer’s Elation damage and the same-turn threshold.
Investment and comparisons
Promotion advances the Light Cone’s level with Credits and listed materials. Superimposition raises CRIT DMG, per-stack DEF ignore, and Stream Promo’s Elation increase, but uses duplicate copies. A Little Getaway increases the wearer’s Elation and grants DEF ignore during the wearer’s Elation Skill. Colors for Tomorrow instead offers DEF, Energy, healing, and an enemy damage-taken increase when the wearer uses Elation Skill on all allies. Elation Brimming With Blessings raises ATK and increases an ally’s Elation after the wearer uses Skill or Ultimate on that ally. Each offers a different effect and trigger.
Limitations and tradeoffs
- The DEF ignore requires the wearer to consume Skill Points and benefits only the wearer’s Elation DMG.
- The team Elation buff has a demanding threshold of four Skill Points consumed in one turn.
Common mistakes to avoid
- Treating the Skill Point capacity increase as unconditional; it scales with Elation characters and caps at three extra points.
- Combining Skill Point consumption across turns to meet Stream Promo; the four-point threshold is within the same turn.
Effects and reference details
Center of Attention · Superimposition
The passive activates only on a wearer following Elation. Each additional rank uses a duplicate or its designated special material.
S1 Increases the wearer's CRIT DMG by 48%. While the wearer is on the field, for every 1 Elation character in the team, increases the Skill Point upper limit by 1, up to a max increase of 3. For every 1 Skill Point the wearer consumes, enables the Elation DMG dealt by this unit to ignore 5% of enemy targets' DEF, stacking up to 4 times. If 4 or more Skill Points are consumed in the same turn, the wearer gains "Stream Promo," which increases all allies' Elation by 20%. Light Cone effects of the same type cannot stack.
S2 Increases the wearer's CRIT DMG by 56%. While the wearer is on the field, for every 1 Elation character in the team, increases the Skill Point upper limit by 1, up to a max increase of 3. For every 1 Skill Point the wearer consumes, enables the Elation DMG dealt by this unit to ignore 6% of enemy targets' DEF, stacking up to 4 times. If 4 or more Skill Points are consumed in the same turn, the wearer gains "Stream Promo," which increases all allies' Elation by 24%. Light Cone effects of the same type cannot stack.
S3 Increases the wearer's CRIT DMG by 64%. While the wearer is on the field, for every 1 Elation character in the team, increases the Skill Point upper limit by 1, up to a max increase of 3. For every 1 Skill Point the wearer consumes, enables the Elation DMG dealt by this unit to ignore 7% of enemy targets' DEF, stacking up to 4 times. If 4 or more Skill Points are consumed in the same turn, the wearer gains "Stream Promo," which increases all allies' Elation by 28%. Light Cone effects of the same type cannot stack.
S4 Increases the wearer's CRIT DMG by 72%. While the wearer is on the field, for every 1 Elation character in the team, increases the Skill Point upper limit by 1, up to a max increase of 3. For every 1 Skill Point the wearer consumes, enables the Elation DMG dealt by this unit to ignore 8% of enemy targets' DEF, stacking up to 4 times. If 4 or more Skill Points are consumed in the same turn, the wearer gains "Stream Promo," which increases all allies' Elation by 32%. Light Cone effects of the same type cannot stack.
S5 Increases the wearer's CRIT DMG by 80%. While the wearer is on the field, for every 1 Elation character in the team, increases the Skill Point upper limit by 1, up to a max increase of 3. For every 1 Skill Point the wearer consumes, enables the Elation DMG dealt by this unit to ignore 9% of enemy targets' DEF, stacking up to 4 times. If 4 or more Skill Points are consumed in the same turn, the wearer gains "Stream Promo," which increases all allies' Elation by 36%. Light Cone effects of the same type cannot stack.