Understand Elation Brimming With Blessings
Useful when…
- Consider it for an Elation wearer who uses Skill or Ultimate on one ally character.
- Its ATK increase is unconditional; the Elation increase requires the specified single-ally action.
What does it do, and what triggers the buff?
At S1, the Light Cone increases the wearer’s ATK by 20%. When the wearer uses Skill or Ultimate on one ally character, it increases that target’s Elation by 12% for 2 turns. The target condition is specific: the action must be used on one ally. The effect text does not say that an action affecting all allies qualifies, so do not assume a team-wide cast triggers the buff on every ally. Superimposition improves the wearer’s ATK increase to 40% and the target’s Elation increase to 24% at S5; the buff duration remains 2 turns.
When is it useful, and what are the alternatives?
The Light Cone fits a wearer whose Skill or Ultimate can be directed at one ally and whose target can use the temporary Elation increase. If the wearer’s actions do not meet that targeting condition, only the ATK increase is guaranteed by the stated effect. A Little Getaway instead increases the wearer’s Elation and grants DEF ignore during the wearer’s Elation Skill. Colors for Tomorrow is oriented around using Elation Skill on all allies, then applying enemy damage taken increase, restoring HP, and regenerating Energy. Dazzled by a Flowery World grants CRIT DMG and has effects tied to team Elation count and the wearer consuming Skill Points. These candidates have distinct triggers and roles; their descriptions do not make them automatic substitutes.
How should it be improved?
Promotion advances the Light Cone through stages up to 6. Superimposition advances its effect from S1 to S5; the listed steps use one Superimposer (Custom-made) per step. At S5, the wearer’s ATK increase is 40% and the single ally’s Elation increase is 24% for 2 turns. Promotion and superimposition improve different aspects of investment: promotion is the level-stage track, while superimposition increases the effect values. Further superimposition is most relevant if the wearer can repeatedly meet the one-ally trigger and the target’s temporary Elation gain is useful.
What should you avoid assuming?
Do not count the Elation increase as a passive team bonus: it requires Skill or Ultimate use on one ally character and lasts 2 turns. The description does not establish that an action targeting all allies triggers the effect, nor does it specify additional behavior such as refreshing the duration. Also distinguish the wearer’s unconditional ATK increase from the conditional ally buff when comparing it with Light Cones whose effects trigger on Elation Skill, team composition, or Skill Point consumption.
Limitations and tradeoffs
- The ally Elation increase requires Skill or Ultimate use on one ally character.
- The Elation increase lasts only 2 turns.
- Superimposition uses Superimposer (Custom-made) in the listed progression examples.
Common mistakes to avoid
- Treating the Elation increase as an unconditional buff for the whole team.
- Assuming an all-ally action satisfies the one-ally trigger.
- Overlooking the 2-turn duration when judging how consistently the target benefits.






