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Contagion Cloud
Warframe · Mod

Contagion Cloud

Saryn Toxic Lash augment

Released Jun 4, 2015

Contagion Cloud makes kills while Toxic Lash is active create toxic clouds. Consider it when you want kills to leave damaging areas, especially if you secure kills with melee attacks.

TypeSarynPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Contagion Cloud GUIDE

Understand Contagion Cloud

Useful when…

  • Saryn builds that use Toxic Lash and want toxin clouds on kills.
  • Melee-focused play that can benefit from the augment's doubled damage on melee kills.

Effect and trigger

At rank 3, every kill while Toxic Lash is active creates a 5 m toxic cloud dealing 300 Toxin Damage per second for 12 seconds. The damage is twice as strong for Melee kills. Rank 0 starts at 150 damage per second for 8 seconds; the cloud radius remains 5 m in both listed ranks.

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Practical use

The augment rewards getting kills while Toxic Lash is active, and favors melee kills through its doubled damage clause. It is most relevant when enemies can encounter the resulting 5 m clouds during their 12-second duration.

Rank and slot

Contagion Cloud is a standard Saryn mod with Zenurik polarity, base drain 6, and three ranks. Rank 3 raises both damage per second and duration; the last rank costs 120 Endo and 5,796 Credits. Rank it when the longer, stronger cloud effect is useful to your kill pattern.

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Different augment roles

Regenerative Molt restores Saryn's health after casting Molt. Revealing Spores marks infected enemies on the minimap and adds Enemy Radar. Venom Dose is a hold-cast Spores augment that grants nearby allies Corrosive Damage. These provide survival, enemy-location, and ally-damage effects rather than Toxic Lash kill clouds.

Limitations and tradeoffs

  • Requires Toxic Lash to be active when kills occur.
  • Its cloud damage benefits more from melee kills than from other kills.

Common mistakes to avoid

  • Expecting clouds from kills when Toxic Lash is inactive.
  • Forgetting that melee kills deal twice the cloud damage.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Toxic Lash Augment: Create 5m toxic clouds, dealing 150 Toxin Damage/s for 8s with every kill. Damage is twice as strong for Melee kills.600
1Toxic Lash Augment: Create 5m toxic clouds, dealing 175 Toxin Damage/s for 9s with every kill. Damage is twice as strong for Melee kills.7301,449
2Toxic Lash Augment: Create 5m toxic clouds, dealing 250 Toxin Damage/s for 10s with every kill. Damage is twice as strong for Melee kills.8904,347
3Toxic Lash Augment: Create 5m toxic clouds, dealing 300 Toxin Damage/s for 12s with every kill. Damage is twice as strong for Melee kills.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Contagion Cloud — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

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