Understand Discharge Strike
Useful when…
- Drain target Energy with Soul Punch in Conclave.
Effect and conditions
The augment adds an Energy-depletion effect to Soul Punch. It can deplete up to 10 Energy at rank 0, 20 at rank 2, and 25 at rank 3. The wording says “up to,” so it does not promise that every use removes the maximum amount.
Fitting and investment
This Rare Conclave variant is compatible with Nekros, uses a standard slot, has Zenurik polarity, base drain 6, and a maximum rank of 3. The rank 2 to 3 step costs 120 Endo and 5,796 Credits. The listed acquisition is Conclave, Tempest; the entry gives a 100% chance and Common rarity for that drop listing.
Choosing among Nekros augments
Other listed Nekros augments affect different abilities: Soul Survivor lets Soul Punch revive a downed ally with 30% Health; Despoil changes Desecrate to consume 10 Health per corpse instead of Energy; Creeping Terrify reduces affected enemies' Movement Speed by 60%. They are ability-specific alternatives, not equivalent Energy-drain effects.
Limitations and tradeoffs
- The effect requires Soul Punch and is listed on the Conclave variant.
- Fusion investment increases the maximum Energy drain, but the effect remains capped at “up to” the listed amount.
Common mistakes to avoid
- Confusing this Conclave card with the standard Nekros augment Soul Survivor.
- Assuming every Soul Punch removes the maximum Energy amount.






