Understand Soul Survivor
Useful when…
- Nekros builds that want Soul Punch to revive downed allies.
Effect and rank values
At rank 0, using Soul Punch on a downed ally revives them with 15% Health. The value rises to 25% at rank 2 and 30% at rank 3. The effect is specifically tied to using Soul Punch on a downed ally.
Slot and investment
This Rare Standard Nekros augment uses a standard slot, has Zenurik polarity and 6 base drain, and reaches rank 3. The listed rank steps cost 30/1,449, 60/2,898, and 120/5,796 Endo/Credits. Higher ranks increase the revived ally's starting Health, reaching 30% at max rank.
Other Nekros augment functions
Discharge Strike is a Conclave Soul Punch augment described as draining up to 25 Energy from its target, so it does not provide the stated ally-revival effect. Despoil changes Desecrate to consume 10 Health per corpse instead of Energy; Creeping Terrify reduces affected enemies' movement speed by 60%. Those serve distinct purposes from reviving an ally with Soul Punch.
Limitations and tradeoffs
- Requires a standard slot and Soul Punch use on a downed ally.
- At lower ranks the revived ally receives less Health.
Common mistakes to avoid
- Treating the revive as automatic; Soul Punch must be used on the downed ally.
- Confusing the Conclave Soul Punch augment with this Standard revive augment.






