Understand Divine Retribution
Useful when…
- Spread status effects across enemies speared by Divine Spears.
- Increase the listed explosion scaling by ranking the mod.
Effect and scaling
The augment spreads status effects to all speared enemies. Spear explosions scale by 0.75x of remaining Slash, Toxin, and Heat status effects at rank 0, 1.25x at rank 2, and 1.5x at rank 3. The listed base radius is 14 m.
Rank investment and mod details
Divine Retribution is a Rare standard Nezha mod with Zenurik polarity, base drain 6, and maximum rank 3. The listed base radius remains 14 m across the supplied rank effects. Fusion costs are 30 Endo and 1,449 Credits from rank 0 to 1, 60 Endo and 2,898 Credits from rank 1 to 2, and 120 Endo and 5,796 Credits from rank 2 to 3.
How it differs from other Nezha augments
Reaping Chakram affects Blazing Chakram: each enemy hit increases the ring's damage by 2x and the chance for enemies to drop Health Orbs on death by +0.25x. Pyroclastic Flow affects Fire Walker, accumulating 250% of its damage into a fire trail that lasts 10 seconds. Safeguard lets Warding Halo be cast on allies with 50% effectiveness; each augment affects a different Nezha ability.
Limitations and tradeoffs
- Uses a standard mod slot to augment Divine Spears.
- Its explosion scaling specifically names remaining Slash, Toxin, and Heat status effects.
Common mistakes to avoid
- Assuming status types beyond Slash, Toxin, and Heat contribute to the stated explosion scaling.
- Expecting ranks to change the listed 14 m base radius.






