Understand Electrified Barrel
Useful when…
- Add Electricity damage to a compatible Archgun.
- Choose an Electricity damage bonus when that is more useful to the setup than ammunition or conditional reload effects.
Effect and compatibility
Electrified Barrel is a standard Archgun mod that grants +120% Electricity at rank 5. It starts at +20% at rank 0 and reaches +80% at rank 3. It has Naramon polarity and base drain 4. The percentage is the mod's listed Electricity bonus, not a calculation of final weapon damage.
Rank investment
The mod has five ranks. The example cost for rank 4 to 5 is 320 Endo and 15,456 Credits, compared with 80 Endo and 3,864 Credits for rank 2 to 3. Invest further when the additional Electricity bonus is useful to the build; the listed effect does not itself provide Status Chance.
Related Archgun options
Charged Bullets combines +60% Electricity with +60% Status Chance, so it offers both stats at a lower listed Electricity bonus. Ammo Chain instead increases maximum ammunition by 100%. Archgun Ace requires a headshot kill to grant fire or charge rate and reload speed for nine seconds. These are distinct effects and conditions, not direct equivalents to Electrified Barrel.
Acquisition note
Listed sources include several enemies and Uranus/Caelus Interception, Rotation B. Source entries provide possible acquisition routes; they do not guarantee a drop in a particular run.
Limitations and tradeoffs
- It adds Electricity but has no listed Status Chance bonus.
- The final rank step costs more than earlier steps.
Common mistakes to avoid
- Treating +120% Electricity as the weapon's final damage increase.
- Assuming Electrified Barrel also increases Status Chance.






