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Argo & Vel
Warframe · Equipment

Argo & Vel

Sword and shield with a ricocheting heavy-attack glaive

Released Jul 27, 2023

Argo & Vel is a mastery-rank-0 sword and shield whose heavy attack launches a glaive that ricochets off enemies. Consider it when you want conventional melee attacks plus a distinct projectile heavy attack, or when its wider 70° blocking angle is useful to your play.

TypeSword and ShieldMastery requirement0Critical chance32%Critical multiplier2.4
Argo & Vel GUIDE

Understand Argo & Vel

Useful when…

  • Use normal attacks for Slash-heavy close combat.
  • Use the heavy attack glaive for a projectile with listed travel and a separate area component.
  • Use regular and heavy slams as separate area Slash attacks, with falloff.

Normal attacks and heavy glaive

Normal attacks list 300 damage: 240 Slash and 60 Impact, at 0.8 attacks per second, with 32% critical chance, a 2.4× multiplier, and 24% status chance. Its heavy attack is a projectile glaive with listed speed and flight values of 75; the description says it ricochets off enemies. The projectile entry lists 200 damage (40 Impact and 160 Slash), and a separate area entry lists 100 damage (20 Impact and 80 Slash), with falloff out to 3 m. These are distinct components of the heavy-attack listing and should not be merged into normal-attack damage.

Slams and handling

Regular slams are an area Slash attack listed at 600 damage with falloff out to 7 m; heavy slams are area Slash listed at 900, also out to 7 m. Each slam mode lists 10% status chance. The weapon lists 2.5 m range, 0.6 follow-through, one-second heavy-attack wind-up, five-second combo duration, and a 70° blocking angle. Its three listed polarities are two Madurai and one Vazarin; these can inform fitting without implying a prescribed build.

What it is not

Vitrica is a heavy blade with aim-glide glassing and shockwave interactions, not a sword-and-shield glaive attack. Caustacyst uses heavy attacks for acid waves and sludge, while Kestrel is a throwing glaive described as knocking down enemies at range. Those alternatives have different named mechanics; none should be assumed to share Argo & Vel's ricocheting heavy attack.

Limitations and tradeoffs

  • The normal attack rate is 0.8 per second and heavy-attack wind-up is one second.
  • Its heavy attack has distinct projectile and area entries; do not read either as the normal swing's damage.
  • Slam damage falls off across the area.

Common mistakes to avoid

  • Do not mistake the heavy attack projectile for a standard thrown glaive weapon; it is the listed heavy-attack mode of this sword and shield.
  • Do not combine the glaive projectile and area figures as normal-attack damage.
  • Do not assume the comparison weapons share Argo & Vel's ricochet behavior.

Effects and reference details

Detailed properties

Critical chance32%
Critical multiplier2.4×
Status chance24%
Listed attack rate0.8
Blocking angle70
Combo duration5 seconds
Follow through0.6
Range2.5 m
Foundry Credits30,000
Foundry time24 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack32%2.4×24%impact: 60, slash: 240
Heavy Attack Glaive32%2.4×24%impact: 40, slash: 160
Heavy Attack Glaive AoE32%2.4×24%impact: 20, slash: 80
Slam Attack32%2.4×10%slash: 600
Heavy Slam Attack32%2.4×10%slash: 900

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Argo & Vel — WARFRAME Wiki ↗
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