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Bo
Warframe · Equipment

Bo

Low-mastery staff with Impact-heavy normal attacks

Released Oct 25, 2012

Bo is a mastery-rank-0 staff with 3 m listed range. Its description says it can send multiple enemies airborne; its attack listing separates normal attacks from area slam modes.

TypeStaffMastery requirement0Critical chance12.5%Critical multiplier2
Bo GUIDE

Understand Bo

Useful when…

  • Use normal attacks for the listed Impact-heavy profile.
  • Use regular and heavy slams as distinct area attacks.
  • Compare with Amphis when choosing between staffs with different listed attack profiles.

Normal attacks

Normal attacks list 140 damage: 126 Impact and 14 Puncture. They have 12.5% critical chance, a 2× critical multiplier, and 20% status chance, at 1 attack per second.

Slam attacks

Regular slams are area Impact attacks listing 280 damage, 10% status chance, and falloff out to 6 m. Heavy slams separately list 420 Blast damage, 10% status chance, and falloff out to 7 m. The description says the staff can send multiple enemies airborne; no numeric effect for that description is given in the attack data.

Handling and comparison

Bo lists 3 m range, 0.5 follow-through, a 0.5-second heavy-attack wind-up, a five-second combo duration, and a Vazarin polarity. Amphis is another staff, with 13% critical chance and listed Electricity damage on regular and heavy slams. Bo's listed normal attack damage is 140; the comparison describes it as a reinforced staff that can send multiple enemies airborne.

Limitations and tradeoffs

  • Normal attacks are heavily Impact-weighted.
  • The listed critical chance is 12.5%.
  • Slam attacks have area falloff and list 10% status chance, compared with 20% for normal attacks.

Common mistakes to avoid

  • Do not apply the slam modes' 10% status chance to normal attacks.
  • Do not claim Electricity damage for Bo; its listed attacks show Impact, Puncture, and Blast.
  • Do not turn the airborne-enemy description into a numeric effect not listed in the attack data.

Effects and reference details

Detailed properties

Critical chance12.5%
Critical multiplier2×
Status chance20%
Listed attack rate1
Blocking angle60
Combo duration5 seconds
Follow through0.5
Range3 m
Foundry Credits15,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack12.5%2×20%impact: 126, puncture: 14
Slam Attack12.5%2×10%impact: 280
Heavy Slam Attack12.5%2×10%blast: 420

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Bo — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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