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Caliban
Warframe · Warframe

Caliban

Summoner and crowd controller with status vulnerability and defense stripping

Released Dec 15, 2021

Caliban combines enemy lifting and status vulnerability with Sentient summons, shield support, and an attack that strips armor and shields. Consider him when you want crowd control alongside multiple forms of squad and personal combat support.

TypeWarframeMastery requirement0Armor290Health270Shield550
Caliban GUIDE

Understand Caliban

Useful when…

  • Lifting and amplifying damage against groups
  • Summoning Sentients for melee, ranged attacks, or squad shields
  • Stripping enemy armor and shields

How do the abilities work together?

Razor Gyre dashes through enemies, applies Tau status that makes them more vulnerable to other status effects, and restores some energy, Health, and Shields for every enemy hit. It deals increased damage to enemies lifted by Sentient Wrath. Sentient Wrath sends a radial blast; surviving enemies are lifted and take amplified damage briefly. Lethal Progeny cycles between Sentient types: Conculysts focus on melee, Ortholysts use ranged attacks and inflict Tau status, and Summulysts provide squad shield protection while summoning Choralysts. Fusion Strike converges three energy streams into an explosion, strips armor and shields, and causes enemies hit to detonate at convergence; summoned Conculysts can use mini Fusion Strikes.

When is Caliban useful?

Sentient Wrath creates a setup for Razor Gyre’s increased damage against lifted enemies. Razor Gyre can recover resources when it hits enemies, so hitting multiple targets supports the stated recovery effect. Choose a Lethal Progeny unit according to its described role: melee damage, ranged Tau application, or squad shield protection. Fusion Strike adds armor and shield stripping when enemies are caught in its streams and convergence.

What does his passive support?

Allies within Affinity range gain resistance to the types of damage they are currently taking, up to an unresolved maximum. Caliban’s listed stats are 270 Health, 550 Shield, and 290 Armor. Caliban Prime lists the same Health and Armor but 640 Shield and additional polarities; consider that version if those base-stat and customization differences matter.

What should you avoid assuming?

Razor Gyre’s recovery is tied to enemies hit, and its special damage condition requires enemies to be lifted by Sentient Wrath. The passive’s resistance limit is not numerically given. Summulysts provide shield protection, while the melee and ranged specializations belong to different summoned unit types.

Limitations and tradeoffs

  • Several effects depend on hitting enemies or lifting them first.
  • Lethal Progeny units have distinct roles; selecting one does not provide every specialization at once.
  • Passive resistance maximum is unspecified.

Common mistakes to avoid

  • Expecting Razor Gyre’s lifted-target bonus without first lifting enemies with Sentient Wrath.
  • Assuming every Lethal Progeny unit has the same role.
  • Treating the passive’s unresolved resistance cap as a known number.

Effects and reference details

Detailed properties

Listed health270
Listed shields550
Listed armor290
Energy140
Sprint speed1.1
Foundry Credits25,000
Foundry time72 hours
Razor Gyre

Dash forward in a spinning vortex of death. Struck enemies are inflicted with Tau Status Effect, making them more vulnerable to all other status effects. For each enemy hit, recover a portion of the energy cost, as well as health and shields. Enemies lifted by Sentient Wrath take increased damage.

Sentient Wrath

Smash the ground sending out a radial wave of destruction. Those not killed by the initial blast are helplessly raised into the air, where they take amplified damage for a short time.

Lethal Progeny

Cycle through Sentient unit types, then summon them to Caliban's side. Conculysts focus on raw melee damage. Ortholysts specialize in ranged attacks and inflict Tau Status Effect. Summulysts summon their own Choralysts and provide shield protection for the squad.

Fusion Strike

Converge three streams of raw energy upon a single point, causing a massive explosion. The streams strip armor and shields, and each enemy struck detonates on stream convergence. Summoned Conculysts can wield their own mini Fusion Strikes.

References and version

Game data version: Pinned public export

Caliban — WARFRAME Wiki ↗
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