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Nyx
Warframe · Warframe

Nyx

Psychic crowd controller and weapon-support frame

Released Jan 29, 2013

Nyx manipulates enemies with Mind Control, Psychic Bolts, and Chaos. Absorb converts damage it collects into a radial blast, followed by brief invulnerability and a weapon damage boost. Her passive also grants Primary and Secondary weapon critical chance for each confused enemy within Affinity Range.

TypeWarframeMastery requirement0Armor105Health270Shield270
Nyx GUIDE

Understand Nyx

Useful when…

  • Disrupt groups with Chaos, which disorients enemies in a wide radius and makes them attack random factions.
  • Weaken nearby enemies with Psychic Bolts, which track targets and reduce their defenses.
  • Use Mind Control to turn one target into an ally with increased Radiation Status Chance and a higher damage multiplier when Nyx shoots it.
  • Use Absorb to collect damage from attacks on Nyx and from confused enemies fighting each other, then release it as a radial blast.

Control and weaken enemies

Mind Control compels one target to fight for the Tenno cause. Controlled enemies have increased Radiation Status Chance, and shooting them increases their Damage Multiplier. Psychic Bolts track and strike nearby enemies; when enemies are slain, additional bolts scatter to new targets. Struck foes have weakened defenses, with a portion transferred to Nyx. Chaos disorients enemies in a wide radius and makes them attack random factions.

Absorb and weapon benefits

Absorb contains damage dealt to Nyx and damage confused enemies deal to each other, then converts it into a radial blast. After the blast, Nyx enters a brief invulnerable state and gains a Weapon Damage boost proportional to the absorbed damage. Her passive grants Primary and Secondary weapon critical chance per confused enemy within Affinity Range, up to a maximum; the supplied passive description does not specify numeric values.

Base stats and polarities

Nyx has 270 Health, 270 Shields, 105 Armor, and 175 Power. Her listed polarities are Madurai and Naramon, and her aura polarity is Naramon.

Comparing related frames

Nyx Prime has 270 Health, 365 Shields, and 135 Armor, compared with Nyx’s 270 Health, 270 Shields, and 105 Armor. Caliban’s description highlights crowd control and survivability, while Oberon’s highlights support for allies. These descriptions identify different emphases and do not establish that either frame duplicates Nyx’s abilities.

Limitations and tradeoffs

  • The passive critical chance applies per confused enemy within Affinity Range.
  • Absorb’s blast and weapon damage boost scale with the damage absorbed.

Common mistakes to avoid

  • Assuming the passive applies to confused enemies outside Affinity Range.
  • Treating Absorb’s blast or weapon damage boost as a fixed amount, regardless of damage absorbed.

Effects and reference details

Detailed properties

Listed health270
Listed shields270
Listed armor105
Energy175
Sprint speed1.1
Foundry Credits25,000
Foundry time72 hours
Mind Control

Nyx seizes control of a target's mind, compelling them to fight for the Tenno cause. Controlled enemies have increased Radiation Status Chance. When Nyx shoots them, they also have an increased Damage Multiplier.

Psychic Bolts

Nyx unleashes a volley of psychic bolts that track and strike nearby enemies with telekinetic precision. When enemies are slain, additional bolts scatter to new targets. Striking foes weakens their defenses and transfers a portion to Nyx.

Chaos

Nyx releases a devastating psychic pulse, disorienting enemies in a wide radius and forcing them to turn on each other. Confused foes lash out at random factions.

Absorb

Nyx draws in and contains the damage dealt to her and the damage confused enemies deal to each other then converts it into a devastating radial blast. Following the blast, she enters a brief invulnerable state and gains a Weapon Damage boost proportional to the absorbed damage.

References and version

Game data version: Pinned public export

Nyx — WARFRAME Wiki ↗
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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Aura slots

Aura 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

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Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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