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Ceramic Dagger
Warframe · Equipment

Ceramic Dagger

Short-range dagger with separate spectral and slam attack entries

Released Dec 18, 2012

Ceramic Dagger is a mastery-rank-3 dagger with 1.8 m listed range and normal attacks weighted toward Puncture. Its data also lists spectral and slam attacks; the spectral entries’ activation conditions are not specified.

TypeDaggerMastery requirement3Critical chance10%Critical multiplier1.5
Ceramic Dagger GUIDE

Understand Ceramic Dagger

Useful when…

  • Consider it for close-range melee where its short listed reach and Puncture-heavy normal attack fit.
  • Keep the normal, spectral, regular slam, and heavy slam entries distinct when reading its attack profile.

Normal attacks and spectral entries

Normal attacks list 140 damage: 126 Puncture and 14 Impact, with 10% critical chance, a 1.5× critical multiplier, and 20% status chance. The weapon’s listed range is 1.8 m. Separate entries list a Spectral Dagger projectile dealing 35 Impact, 198.33 Slash, and 116.67 Puncture, and a Spectral Dagger Explosion dealing 350 Heat damage with falloff from 0 to 4 m and 30% reduction at the endpoint.

Slam attacks and build details

The regular slam entry deals 280 Impact damage with falloff from 0 to 5 m and 50% reduction at the endpoint. The heavy slam entry deals 420 Blast damage with falloff from 0 to 6 m and 30% reduction at the endpoint; its listed critical multiplier is 2×. The dagger has one Madurai polarity, which can inform compatible mod-slot planning. Heavy attack wind-up is listed as 0.4 seconds.

Nearby alternatives

Dark Dagger and Heat Dagger are also described as quick short blades with limited range; Heat Dagger’s description mentions fire damage. Stropha is a mastery-rank-10 gunblade described as producing a short-range shockwave. The comparison descriptions do not provide complete attack profiles, so they do not show that these are direct upgrades or substitutes.

Limitations and tradeoffs

  • The listed melee range is 1.8 m.
  • Normal attacks list 10% critical chance and a 1.5× critical multiplier.
  • The activation conditions for the spectral projectile and explosion are unspecified.

Common mistakes to avoid

  • Counting the 350 Heat explosion as part of every normal attack.
  • Assuming the spectral entries specify their activation conditions or extend the listed 1.8 m melee range.

Effects and reference details

Detailed properties

Critical chance10%
Critical multiplier1.5×
Status chance20%
Listed attack rate1
Blocking angle45
Combo duration5 seconds
Follow through0.9
Range1.8 m
Foundry Credits15,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack10%1.5×20%impact: 14, puncture: 126
Spectral Dagger10%1.5×20%impact: 35, slash: 198.33, puncture: 116.67
Spectral Dagger Explosion10%1.5×20%heat: 350
Slam Attack10%1.5×10%impact: 280
Heavy Slam Attack10%2×10%blast: 420

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Ceramic Dagger — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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