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Coda Caustacyst
Warframe · Equipment

Coda Caustacyst

Corrosive scythe with a charged ranged wave and lingering pool

Released Mar 19, 2025

Consider Coda Caustacyst if you want a melee scythe whose charged heavy attack can reach beyond ordinary melee range and leave a corrosive pool. Its ordinary strikes deal mixed physical and corrosive damage, with 41% listed status chance and 19% critical chance.

TypeScytheMastery requirement17Critical chance19%Critical multiplier2.3
Coda Caustacyst GUIDE

Understand Coda Caustacyst

Useful when…

  • Use normal attacks for close-range mixed damage and status application.
  • Use the charged Corrosive Wave when you want a projectile, then consider the separate pool attack for its guaranteed status chance.

How its attacks differ

Normal attacks deal 20 Impact, 75 Puncture, 70 Slash, and 120 Corrosive damage, with 19% critical chance, 2.3× critical multiplier, and 41% status chance. The charged Corrosive Wave is a projectile with a one-second charge time; it deals 225 Corrosive damage with 9% critical chance and 41% status chance. The separate Corrosive Pool attack lists 145 Corrosive damage, zero critical chance, and 100% status chance. Slam attacks have their own profiles: a regular slam deals 570 Impact in an area, while a heavy slam deals 855 Blast. These mode values should not be conflated.

Handling and build considerations

The weapon has 2.9 m listed range, 0.6 follow-through, a five-second combo duration, and one Madurai polarity. Its normal attack rate is listed as 1. The notable listed critical profile is 19% chance with a 2.3× multiplier, while normal attacks and the wave both have 41% status chance. Those numbers support considering both critical and status investment, but the best balance depends on the build; the provided figures do not establish a final damage result or a required mod setup.

When another Coda melee fits better

Coda Mire is a sword with listed 18% critical chance and 2.4× critical multiplier; its description highlights improved critical and status properties. Coda Hirudo is sparring equipment with 34% critical chance and 3.1× multiplier. Coda Pathocyst is a glaive whose description notes occasional enemy-seeking miasmites while in flight or on contact. These are different weapon types and mechanics; consider them when you specifically prefer sword, sparring, or thrown-glaive handling over Caustacyst’s charged wave and corrosive pool.

Limitations and tradeoffs

  • The charged wave requires a one-second charge.
  • The wave’s listed critical chance is 9%, lower than the normal attack’s 19%.
  • Its 2.9 m range and 0.6 follow-through describe a melee scythe profile; the projectile is a separate attack mode.

Common mistakes to avoid

  • Do not treat the Corrosive Wave and Corrosive Pool as one attack; their damage and critical profiles differ.
  • Do not assume the projectile uses the normal attack’s 19% critical chance; its listed chance is 9%.

Effects and reference details

Detailed properties

Critical chance19%
Critical multiplier2.3×
Status chance41%
Listed attack rate1
Blocking angle60
Combo duration5 seconds
Follow through0.6
Range2.9 m

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack19%2.3×41%impact: 20, slash: 70, puncture: 75, corrosive: 120
Corrosive Wave9%2×41%corrosive: 225
Corrosive Pool0%1×100%corrosive: 145
Slam Attack19%2.3×10%impact: 570
Heavy Slam Attack19%2.3×10%blast: 855

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Coda Caustacyst — WARFRAME Wiki ↗
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