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Coda Hirudo
Warframe · Equipment

Coda Hirudo

Close-range sparring weapon with a strong listed critical profile

Released Mar 19, 2025

Consider Coda Hirudo if you prefer sparring melee and want a high listed critical chance and multiplier on ordinary attacks. Its normal hits are short-ranged and predominantly Puncture, while its slam attacks deal area damage with separate stats.

TypeSparringMastery requirement17Critical chance34%Critical multiplier3.1
Coda Hirudo GUIDE

Understand Coda Hirudo

Useful when…

  • Use normal attacks when fighting within its listed 1.25 m range.
  • Consider it for a critical-focused melee setup, while accounting for its 18% normal-attack status chance.

Attack profile

Normal attacks deal 26.25 Impact, 140 Puncture, and 8.75 Slash damage. They list 34% critical chance, a 3.1× critical multiplier, and 18% status chance. A regular slam deals 350 Impact in an area, and a heavy slam deals 525 Blast; each lists 10% status chance and a different falloff radius. The slam figures are separate attack modes, not the normal attack’s damage profile.

Handling and investment

The listed range is 1.25 m, follow-through is 0.9, combo duration is five seconds, and wind-up is 0.5 seconds. It has one Madurai polarity. The ordinary attack’s 34% critical chance and 3.1× multiplier are its standout listed profile; status chance is 18%. Those figures can inform a critical-oriented build, but do not by themselves determine final damage or a particular mod configuration.

Compare by preferred weapon type

Coda Caustacyst is a scythe with a charged corrosive projectile and pool; Coda Mire is a sword with 18% listed critical chance and 2.4× multiplier; Coda Pathocyst is a glaive described as occasionally spawning enemy-seeking miasmites while in flight or on contact. These are alternatives only if their handling or mechanics suit the player better.

Limitations and tradeoffs

  • The listed melee range is short at 1.25 m.
  • Normal status chance is 18%; slam attacks list 10%.
  • Normal attacks favor Puncture heavily, with comparatively little Slash.

Common mistakes to avoid

  • Do not use the heavy-slam damage value as the normal attack’s damage; the modes have different damage types and profiles.
  • Do not overlook the 1.25 m listed range when choosing it for close combat.

Effects and reference details

Detailed properties

Critical chance34%
Critical multiplier3.1×
Status chance18%
Listed attack rate1
Blocking angle50
Combo duration5 seconds
Follow through0.9
Range1.25 m

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack34%3.1×18%impact: 26.25, slash: 8.75, puncture: 140
Slam Attack34%3.1×10%impact: 350
Heavy Slam Attack34%3.1×10%blast: 525

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Coda Hirudo — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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