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Hildryn Prime
Warframe · Warframe

Hildryn Prime

Prime shield-powered offense and support Warframe

Released Mar 15, 2023

Hildryn Prime combines a shield-focused ability kit with enemy defense stripping and ally support. Compared with standard Hildryn, she has 90 more listed Health and 100 more listed Shields, plus an additional Naramon polarity.

TypeWarframeMastery requirement0Armor315Health270Shield1,380
Hildryn Prime GUIDE

Understand Hildryn Prime

Useful when…

  • Stripping nearby enemies’ Shields and Armor while replenishing her own Shields and Overshields.
  • Removing Status Effects from herself and allies with Pillage.
  • Supporting allies with Haven’s shield aura and using Aegis Storm to lift nearby enemies.

Abilities and conditions

Balefire charges and launches electrical bolts. Pillage takes a percentage of nearby enemies’ Shields and Armor to replenish Hildryn Prime’s Shields and Overshields, and removes Status Effects from her and allies. Haven creates a shield aura around allies and deals Radiation Damage to enemies that approach Hildryn. Aegis Storm lets her take to the skies and rain down Balefire rockets; nearby enemies are lifted and generate an Energy Orb every few seconds. When Shields run out, those enemies are smashed into the ground. Her passive allows up to 3.5 seconds of invulnerability after her Shields are depleted. Hildryn’s description says her abilities are powered by Shields, which can be recharged with Energy.

Stats and polarities

Hildryn Prime lists 1,380 Shields, 270 Health, and 315 Armor. Her polarities are two Vazarin and one Naramon, with a Naramon aura polarity. Standard Hildryn lists 1,280 Shields and 180 Health, so the Prime has 100 more Shields and 90 more Health. The extra Naramon polarity may help match a build’s mod slots.

Using the kit

Pillage links offense and survival by taking enemy Shields and Armor while replenishing Hildryn Prime’s Shields and Overshields; it also cleanses Status Effects from her and allies. Haven provides an ally shield aura and damages approaching enemies. Aegis Storm lifts nearby enemies and generates Energy Orbs every few seconds; its ground slam occurs when Shields run out. The listed Prime improvements are higher Health and Shields and an additional Naramon polarity; the supplied ability descriptions give no distinct Prime ability effects.

Comparison context

Oberon is described as supporting allies through healing and command of the natural world. That description does not establish Hildryn Prime’s enemy Shield and Armor stripping, Status Effect removal, or shield-based mechanics. Oberon Prime is described as a forest guardian with altered mod polarities for greater customization.

Limitations and tradeoffs

  • Her listed abilities and passive emphasize Shields, and the passive’s invulnerability after depletion lasts up to 3.5 seconds.
  • Aegis Storm’s Energy Orb generation occurs every few seconds, and its ground slam is conditional on Shields running out.
  • The listed Prime differences are Health, Shields, and polarity; no different ability effects are described.

Common mistakes to avoid

  • Treating the passive’s invulnerability as lasting longer than its stated maximum of 3.5 seconds.
  • Overlooking Pillage’s Status Effect removal and Shield replenishment.
  • Assuming Aegis Storm’s ground slam occurs independently of Shield depletion.

Effects and reference details

Detailed properties

Listed health270
Listed shields1,380
Listed armor315
Energy0
Sprint speed1.05
Foundry Credits25,000
Foundry time72 hours
Balefire

Charge and launch devastating bolts of electricity.

Pillage

Pillage a percentage of Shields and Armor of nearby enemies to replenish Hildryn's own Shields and Overshields. Also removes Status Effects from Hildryn and her allies.

Haven

Create a shield aura around allies. Enemies that approach Hildryn will take Radiation Damage.

Aegis Storm

Take the skies and rain Balefire rockets down on the enemy. Nearby enemies are blasted into the air where they will create an Energy Orb every few seconds. When shields run out the enemies are smashed into the ground.

References and version

Game data version: Pinned public export

Hildryn Prime — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

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Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Aura slots

Aura 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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