Understand Kogake
Useful when…
- Close combat with sparring-style normal attacks.
- Heavy attacks when committing to a slower strike.
Attack properties
Normal attacks deal 84 Impact, 18 Slash, and 18 Puncture damage, with 20% critical chance, a 2× critical multiplier, and 10% status chance. Standard slams deal 240 Impact damage out to 7 m with 50% falloff. Heavy slams deal 360 Blast damage out to 8 m with 30% falloff. The listed heavy-attack damage is 1,440, a separate property from the 360 Blast heavy-slam figure; do not conflate those entries.
Handling and investment
Its listed attack speed is 0.917, range 1.25 m, and heavy-attack wind-up 0.5 seconds. It has no polarity listed, so there is no stated polarity match to plan around. Its 20% critical chance supports considering critical-focused mods, while the low 10% status chance makes status investment a more conditional choice. Close positioning matters because of its short reach.
Other close-combat choices
Furax is a fist weapon whose description emphasizes close-combat damage and limited reach. Corufell is a heavy scythe that transforms into a gunblade for heavy attacks; Dorrclave is a blade-and-whip with a kill/assist-triggered spectral state. These have different mechanics and types, so consider them when those behaviors are specifically desired.
Limitations and tradeoffs
- Very short listed melee range of 1.25 m.
- Normal status chance is 10%; no polarity is listed.
Common mistakes to avoid
- Do not overlook the short 1.25 m range when trying to attack from normal melee spacing.
- Do not mistake the 1,440 listed heavy-attack damage for the heavy slam's 360 Blast damage.






