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Nami Skyla
Warframe · Equipment

Nami Skyla

Dual Swords melee weapon

Released Apr 9, 2014

Nami Skyla is a low-Mastery dual-sword weapon with slash-heavy normal attacks and separate slam attacks. Consider it when you can use its fast, close-range melee handling; its listed critical chance is modest, while its normal attacks have a 15% status chance.

TypeDual SwordsMastery requirement2Critical chance10%Critical multiplier1.5
Nami Skyla GUIDE

Understand Nami Skyla

Useful when…

  • Close-range normal attacks that lean heavily on Slash damage.
  • Slam attacks when you want an area attack and accept its listed distance falloff.

How do its attacks differ?

Normal attacks deal 125 total listed damage: 87.5 Slash, 18.75 Impact, and 18.75 Puncture. They have 10% critical chance, a 1.5× critical multiplier, and 15% status chance at 0.917 attack speed. A regular slam is a separate area attack with 250 Impact damage and 50% falloff by 8 m; a heavy slam deals 375 Blast damage with 30% falloff by 9 m. The weapon's listed range is 2.5 m and its heavy-attack wind-up is 0.7 seconds.

What should you build around?

The weapon requires Mastery Rank 2 and reaches rank 30. Its normal attack's Slash-heavy damage and 15% status chance make status-oriented upgrades a reasonable direction to consider; the input does not provide specific mods or resulting damage, so treat that as a build choice rather than a guaranteed outcome. The listed recipe requires a blueprint, 10 Gallium, 2 Neurodes, 800 Polymer Bundle, and 200 Rubedo; its build time is 43,200 seconds.

What are its limits?

The listed critical chance is 10% with a 1.5× multiplier, so its data does not point to a naturally high-critical profile. It has 2.5 m range and 0.5 follow-through, which favors engaging nearby targets rather than expecting broad reach or strong damage carry-through. Dual Keres is another dual-sword option, but it requires Mastery Rank 7 and has higher listed critical stats; that comparison alone does not establish an overall upgrade.

Limitations and tradeoffs

  • Low Mastery requirement, but modest listed critical stats.
  • Slash-heavy normal attacks, while slam damage uses separate Impact and Blast modes.
  • Short listed range and 0.5 follow-through.

Common mistakes to avoid

  • Do not treat heavy-slam Blast damage as part of the normal attack's Slash-heavy damage.
  • Do not read the top-level 0.15 proc chance as 15 percentage points of added damage; it is the listed status chance.
  • Do not assume the Dual Keres comparison proves a direct upgrade for every build.

Effects and reference details

Detailed properties

Critical chance10%
Critical multiplier1.5×
Status chance15%
Listed attack rate0.92
Blocking angle60
Combo duration5 seconds
Follow through0.5
Range2.5 m
Foundry Credits20,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack10%1.5×15%impact: 18.75, slash: 87.5, puncture: 18.75
Slam Attack10%1.5×10%impact: 250
Heavy Slam Attack10%1.5×10%blast: 375

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Nami Skyla — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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