Understand Pennant
Useful when…
- Use normal attacks for the listed Puncture-weighted physical damage.
- Use heavy attacks when pursuing the described attack-speed increase after a heavy-attack kill.
- Use slam attacks with their distinct damage types in mind.
Normal attack profile
The normal attack lists 20 Impact, 140 Puncture, and 40 Slash damage. It has speed 0.917, 32% critical chance, a 2.4× critical multiplier, and 10% status chance. Its listed range is 3 and follow-through is 0.7.
Heavy-attack effect
The description says each heavy-attack kill increases Pennant’s attack speed. The increase’s magnitude and duration are not specified. Its heavy-attack damage is listed as 1,200, with a 0.7-second wind-up.
Slam modes
The regular slam lists 400 Impact damage, with falloff from 0 to 7 range and a 50% reduction at the endpoint. The heavy slam lists 600 Blast damage, with falloff from 0 to 8 range and a 30% reduction at the endpoint. Both list 10% status chance and 32% critical chance.
Limitations and tradeoffs
- The attack-speed increase is tied to a heavy-attack kill; its magnitude and duration are unspecified.
- The regular and heavy slam modes have different damage types and listed ranges.
Common mistakes to avoid
- Assuming attack speed increases without a heavy-attack kill.
- Assuming an unspecified magnitude, duration, or stacking behavior for the speed increase.
- Treating the regular and heavy slam modes as having the same damage type.






