Understand Qorvex
Useful when…
- Slowing enemies with Chyrinka Pillar and its Radiation damage pulse with a guaranteed status effect.
- Damaging enemies caught between Containment Wall's slamming walls.
- Protecting Qorvex and nearby allies against status effects with Disometric Guard.
- Hitting Radiation-affected enemies with Crucible Blast to trigger a chain reaction.
Ability functions
Chyrinka Pillar slows enemies and pulses Radiation damage with a guaranteed status effect; the effect's type is not specified. Containment Wall summons walls that slam together, damaging enemies caught between them and inflicting Radiation status. Disometric Guard protects Qorvex and nearby allies against status effects. Each kill or assist against an enemy affected by Radiation increases the number of status effects it can prevent. Crucible Blast fires a beam that deals Radiation damage with a guaranteed status effect to each enemy struck; enemies affected by Radiation explode in a chain reaction.
Survival and equipment details
Qorvex has 600 health, 200 shields, and 875 armor. His detailed properties list power 150, sprint speed about 0.9, and Naramon and Vazarin polarities with a Vazarin aura. His passive gives weapons he wields additional Punch Through; the bonus amount is unspecified.
How Radiation affects the kit
Kills and assists against Radiation-affected enemies increase Disometric Guard's status-effect prevention capacity. Crucible Blast's chain reaction also depends on enemies being affected by Radiation. Chyrinka Pillar is described as slowing enemies; Containment Wall damages enemies caught between its walls.
Limitations and tradeoffs
- Disometric Guard's prevention capacity grows through kills or assists against Radiation-affected enemies.
- Crucible Blast's chain reaction requires enemies affected by Radiation.
- Qorvex has high listed health and armor, while his listed sprint speed is about 0.9.
Common mistakes to avoid
- Assuming Chyrinka Pillar's guaranteed status effect is specifically Radiation.
- Expecting Containment Wall to group enemies; its description says it damages enemies caught between the walls.
- Expecting Disometric Guard's prevention capacity to increase without kills or assists against Radiation-affected enemies.
- Expecting Crucible Blast's chain reaction on enemies not affected by Radiation.






