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Qorvex
Warframe · Warframe

Qorvex

Durable Warframe with Radiation-focused damage and control, plus protection against status effects.

Released Dec 13, 2023

Qorvex's kit slows enemies, damages those caught between closing walls, and fires a beam that can trigger chain explosions among Radiation-affected enemies. Disometric Guard protects Qorvex and nearby allies against status effects, with its prevention capacity increasing through kills or assists against Radiation-affected enemies.

TypeWarframeMastery requirement0Armor875Health600Shield200
Qorvex GUIDE

Understand Qorvex

Useful when…

  • Slowing enemies with Chyrinka Pillar and its Radiation damage pulse with a guaranteed status effect.
  • Damaging enemies caught between Containment Wall's slamming walls.
  • Protecting Qorvex and nearby allies against status effects with Disometric Guard.
  • Hitting Radiation-affected enemies with Crucible Blast to trigger a chain reaction.

Ability functions

Chyrinka Pillar slows enemies and pulses Radiation damage with a guaranteed status effect; the effect's type is not specified. Containment Wall summons walls that slam together, damaging enemies caught between them and inflicting Radiation status. Disometric Guard protects Qorvex and nearby allies against status effects. Each kill or assist against an enemy affected by Radiation increases the number of status effects it can prevent. Crucible Blast fires a beam that deals Radiation damage with a guaranteed status effect to each enemy struck; enemies affected by Radiation explode in a chain reaction.

Survival and equipment details

Qorvex has 600 health, 200 shields, and 875 armor. His detailed properties list power 150, sprint speed about 0.9, and Naramon and Vazarin polarities with a Vazarin aura. His passive gives weapons he wields additional Punch Through; the bonus amount is unspecified.

How Radiation affects the kit

Kills and assists against Radiation-affected enemies increase Disometric Guard's status-effect prevention capacity. Crucible Blast's chain reaction also depends on enemies being affected by Radiation. Chyrinka Pillar is described as slowing enemies; Containment Wall damages enemies caught between its walls.

Limitations and tradeoffs

  • Disometric Guard's prevention capacity grows through kills or assists against Radiation-affected enemies.
  • Crucible Blast's chain reaction requires enemies affected by Radiation.
  • Qorvex has high listed health and armor, while his listed sprint speed is about 0.9.

Common mistakes to avoid

  • Assuming Chyrinka Pillar's guaranteed status effect is specifically Radiation.
  • Expecting Containment Wall to group enemies; its description says it damages enemies caught between the walls.
  • Expecting Disometric Guard's prevention capacity to increase without kills or assists against Radiation-affected enemies.
  • Expecting Crucible Blast's chain reaction on enemies not affected by Radiation.

Effects and reference details

Detailed properties

Listed health600
Listed shields200
Listed armor875
Energy150
Sprint speed0.9
Foundry Credits25,000
Foundry time72 hours
Chyrinka Pillar

Summon a Chyrinka Pillar that slows enemies. It pulses Radiation Damage with a guaranteed Status Effect.

Containment Wall

Contain the threat. Qorvex summons walls that slam together, damaging all enemies caught between them and inflicting Radiation Status.

Disometric Guard

Guard yourself and nearby allies against Status Effects. Each time Qorvex kills or assists in killing an enemy affected by Radiation Status, the number of Status Effects Disometric Guard can prevent increases.

Crucible Blast

Release a beam from Qorvex's Crucible Core. Each enemy struck suffers Radiation Damage with a guaranteed Status Effect. Enemies affected by Radiation Status explode in a chain reaction.

References and version

Game data version: Pinned public export

Qorvex — WARFRAME Wiki ↗
Technical source data for verification

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Aura slots

Aura 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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