Understand Sancti Magistar
Useful when…
- Providing healing pulses to allies through charged attacks.
- Gaining the stated Status Effect resistance while holding the weapon.
- Using hammer slams for area damage while retaining its support effects.
Effects and attack modes
The weapon’s description specifies two distinct benefits: each charged attack creates a healing pulse over allies, and simply holding it creates resistance to Status Effects. Its normal attack deals 240 listed physical damage, mostly Impact, at 1 attack per second, with 30% critical chance, 2× critical multiplier, and 20% status chance. Regular Slam deals 480 Impact in an area, with 10% status chance and falloff to 50% reduction by 9 m. Heavy Slam deals 720 Blast in an area, with 10% status chance and falloff to 30% reduction by 10 m.
Using its support value
To make use of the stated ally healing, perform charged attacks; ordinary hits are not identified as triggering the pulse. Status resistance is described as applying while the weapon is held, so it does not require a charged attack. Its 1.2 s heavy-attack wind-up and 2.6 m range favor staying engaged near allies rather than expecting the hammer to provide ranged support.
Alternatives with different conditions
Hirudo heals through health stolen on each critical hit, so its healing trigger is tied to critical hits rather than Sancti Magistar’s charged attacks. Dorrclave enters a spectral state after 10 kills or assists, then doubles Follow Through and guarantees Status Effects for its next 10 attacks; that is a combat-triggered damage state, not ally healing. Harmony condenses Status Effect damage into one instance on Heavy Attacks and grants allies increased Status Duration on Heavy Attack kills. Each offers a different trigger or support effect.
Limitations and tradeoffs
- The healing pulse is tied to charged attacks, which take time to wind up.
- The description gives no numeric amount for healing or status resistance.
Common mistakes to avoid
- Do not assume ordinary attacks trigger the healing pulse; the described trigger is a charged attack.
- Do not conflate the healing effect with status resistance: the former needs a charged attack, while the latter is described as applying when held.






