Understand Tipedo
Useful when…
- Use normal attacks for quick, slash-focused melee strikes.
- Use regular or heavy slams for area damage, noting their separate damage types and falloff.
- Consider its built-in Vazarin polarity when planning mod slots.
What does it do in combat?
Normal attacks deal 124 listed damage: 99.2 Slash, 12.4 Impact, and 12.4 Puncture. They have 20% critical chance, a 2× critical multiplier, 20% status chance, and listed speed 1.33. The regular slam deals 248 Impact in an area, with falloff to 6 m and 50% reduction. The heavy slam deals 372 Blast in an area, with falloff to 7 m and 30% reduction. The listed heavy-attack damage is 620, distinct from the heavy-slam value.
What handling and mod details matter?
Tipedo has 3 m listed range, a 0.5-second heavy-attack wind-up, 60-degree blocking angle, and 0.5 follow-through. Its listed starting polarity is Vazarin.
How should you approach investment?
The weapon requires Mastery Rank 3 and has a rank cap of 30. Its listed 20% critical chance and 2× multiplier are modest compared with some specialized critical options, while its 20% status chance and Slash-weighted normal damage give status-oriented investment a reasonable basis. These are conditional build considerations, not a guaranteed result. The blueprint recipe lists a staff, a Kunai, two Neural Sensors, and 1,600 Polymer Bundles; crafting time is 43,200 seconds (12 hours).
When might another weapon fit better?
Fang Prime is a dual-dagger option with 26% critical chance and a 2.6× multiplier; its description mentions piercing hardened materials. Harmony is a scythe whose Heavy Attacks condense Status Effect damage, and whose Heavy Attack kills increase allies' Status Duration. Redeemer is a gunblade with a built-in shotgun attack. Those distinct properties may matter more than staff handling for particular preferences, but they do not establish a direct performance ranking.
Limitations and tradeoffs
- Normal attacks are Slash-heavy, while the regular and heavy slams are Impact and Blast respectively.
- The weapon has no listed special ability beyond its attack properties.
- Its initial Vazarin polarity helps slot planning but does not specify a complete build.
Common mistakes to avoid
- Do not conflate heavy-attack damage with heavy-slam damage; they are separate listed properties.
- Do not apply the normal attack's 20% status chance to slam attacks, whose listed status chance is 10%.
- Do not assume the starting Vazarin polarity dictates every later mod choice.






