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Uriel
Warframe · Warframe

Uriel

Summon-focused Heat combat frame that uses three demons to control enemies, sustain itself and scale repeated-hit damage.

Released Dec 10, 2025

Uriel is designed around commanding three named demons alongside Heat abilities. Consider it when you want enemy control, self-healing, damage vulnerability and a growing brimstone ring that rewards consecutive hits. Its listed stats are 566 Health, 566 Shields and 105 Armor. The supplied ability descriptions include both Uriel and demon effects; their actions are distinct and should not be conflated.

TypeWarframeMastery requirement0Armor105Health566Shield566
Uriel GUIDE

Understand Uriel

Useful when…

  • Use Infernalis for nearby Heat damage and status, or its airborne dodge input to fly as a flaming meteor.
  • Use Demonium to send demon souls after enemies, causing explosions that make targets vulnerable to Damage.
  • Build Brimstone’s charge through demon abilities, then sustain consecutive hits to increase its damage.

How do the demons and abilities interact?

Uriel commands three unique demons. Catenach snares and slows enemies, chains them together, and shares damage dealt to one target across the chain; it unlocks with Infernalis. Gulphagor latches onto foes for damage over time and leaves a circle of pain if killed; it unlocks with Remedium. Vytelas marks fallen foes with runes that grant Fire Rate and Heat Damage when collected; it unlocks with Demonium. Infernalis surrounds Uriel with a Heat-damage and status aura, and an airborne dodge turns him into a flaming meteor. Remedium heals Uriel and his demons and resurrects demons if they are dead. Demonium drains demon health to release their souls toward victims; souls explode on contact and make enemies vulnerable to Damage. Brimstone creates a growing ring of flaming brimstone, charges through use of demon abilities, and increases damage with each consecutive hit.

When to use Uriel

Uriel fits combat where demon-driven crowd control and repeated pressure are useful. Catenach’s chain spreads damage across snared enemies, while Gulphagor and Vytelas provide damage-over-time and collectible Fire Rate and Heat Damage runes. Remedium supports both Uriel and the summons. Brimstone has two stated conditions worth planning around: demon abilities build charge, and consecutive hits increase damage. The supplied comparison candidates are described as Sentient-themed Calibans or a highly survivable Nidus, but those descriptions do not establish Uriel’s demons, Heat abilities or Brimstone mechanics.

Investment and practical priorities

Uriel has Naramon and Vazarin mod polarities and a Madurai aura polarity. The ability set suggests building around the job you want: Infernalis for nearby Heat application and aerial movement, Remedium for healing and demon revival, Demonium for vulnerability and Vytelas runes, or demon abilities to charge Brimstone. This is conditional guidance based on the stated effects, not a ranked build. No specific mod choices or ability scaling values are supplied.

Limitations and common mistakes

Brimstone does not build charge from unspecified actions; its description names demon abilities. Its damage increases with each consecutive hit, so interrupted hit sequences do not match the stated condition. Demonium spends demon health to launch souls, while Remedium is the listed way to heal or resurrect demons. Vytelas’s Fire Rate and Heat Damage come from collecting runes on fallen foes, not simply from having the demon summoned. The comparison descriptions alone do not establish Caliban or Nidus as mechanical substitutes.

Limitations and tradeoffs

  • Demonium drains demon health to launch souls, creating a resource demand alongside Remedium’s healing role.
  • Brimstone benefits from demon-ability use to charge and consecutive hits to increase damage.
  • Vytelas’s runes require collection from fallen foes to grant their bonuses.

Common mistakes to avoid

  • Expecting Brimstone charge from actions other than demon abilities.
  • Ignoring that Demonium drains demon health before releasing souls.
  • Expecting Vytelas bonuses without collecting its runes.

Effects and reference details

Detailed properties

Listed health566
Listed shields566
Listed armor105
Energy100
Sprint speed1.1
Foundry Credits25,000
Foundry time72 hours
Infernalis

Manifest an aura of flames inflicting Heat Damage and Status Effect on nearby enemies.

Tap Dodge while airborne to take flight as a flaming meteor of destruction.

Remedium

Uriel heals himself and his demons. If his demons are dead, they are resurrected.

Demonium

Uriel rips out the souls of his demons, draining their health, and sends them in search of new victims. Souls explode on contact with an enemy, rendering it vulnerable to Damage.

Brimstone

Uriel and his demons create a growing ring of flaming brimstone. Charge the ability by utilizing demon abilities. Damage inflicted increases with each consecutive hit.

References and version

Game data version: Pinned public export

Uriel — WARFRAME Wiki ↗
Technical source data for verification

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Aura slots

Aura 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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