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Volt
Warframe · Warframe

Volt

Electric damage dealer and team mobility support

Released Oct 25, 2012

Volt combines chained electric attacks and crowd control with a team speed boost and a projectile-blocking shield. Consider him when you want to move and reload faster, interrupt nearby enemies, or protect a firing lane while adding Electricity Damage to shots.

TypeWarframeMastery requirement0Armor105Health270Shield455
Volt GUIDE

Understand Volt

Useful when…

  • Boosting movement and reload speed for Volt and allies
  • Stunning groups with chained electricity or a close-range shockwave
  • Blocking incoming fire and adding Electricity Damage to projectiles

What his abilities do

Shock launches a projectile that stuns and damages its target, then chains electricity to nearby enemies. Speed briefly increases Volt’s and allies’ movement and reload speed. Electric Shield blocks enemy fire and adds Electricity Damage to projectiles; holding the ability equips the shield as mobile cover. Discharge paralyzes and damages nearby enemies, while enemies at the shockwave’s edge are stunned. His passive builds an electrical charge while moving on the ground and releases it with the next attack; the numeric amount is unspecified here.

Using the kit in a mission

Use Speed when the group benefits from faster movement or reloads. Place Electric Shield across a firing position when incoming fire is the problem, or carry it forward when repositioning under threat; projectiles passing through it gain Electricity Damage. Shock can disrupt a target and reach nearby foes, while Discharge supplies a broader nearby stun and damage effect. These effects support both active weapon use and ability-led crowd control.

Investment and limitations

Volt’s listed base values are 270 Health, 455 Shield, and 105 Armor. The frame has Naramon and Madurai polarities and a Madurai aura polarity, which can inform later mod fitting, but no ability upgrade tracks are specified. Do not assume the passive’s unresolved damage value or treat Electricity Damage added by Electric Shield as a final damage total.

Limitations and tradeoffs

  • The kit offers several distinct utility effects, but the passive’s numeric charge is not specified.
  • Electric Shield is useful for defense and projectile damage, but its value depends on using the shield in a relevant firing position.

Common mistakes to avoid

  • Expecting Speed to increase damage directly; its stated effects are movement and reload speed.
  • Assuming Electric Shield protects from every direction; the listed effect is a shield that blocks enemy fire.
  • Treating the passive placeholder as a known damage value.

Effects and reference details

Detailed properties

Listed health270
Listed shields455
Listed armor105
Energy100
Sprint speed1
Foundry Credits25,000
Foundry time24 hours
Shock

Launch a voltaic projectile that stuns and damages its target. A chain of electricity extends from the target to shock nearby enemies.

Speed

Embody an electric current. Volt and his allies receive a brief movement speed boost and a reload speed buff.

Electric Shield

Volt deploys an electric shield that blocks enemy fire and adds Electricity Damage to projectiles.

HOLD to equip the shield for mobile cover.

Discharge

Volt discharges the electricity that courses through him. The shockwave paralyzes and damages nearby enemies. Enemies on the edge of the shockwave are stunned.

References and version

Game data version: Pinned public export

Volt — WARFRAME Wiki ↗
Technical source data for verification

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Aura slots

Aura 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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