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Wukong
Warframe · Warframe

Wukong

Warframe with a fighting twin, healing movement, and damage capture

Released Nov 25, 2015

Wukong creates a twin whose attack style responds to his weapon use, can move as a healing cloud with Cloud Walker, and can use Defy to capture and return damage. His passive survival techniques are limited to three uses per mission.

TypeWarframeMastery requirement0Armor265Health455Shield270
Wukong GUIDE

Understand Wukong

Useful when…

  • Creating a twin whose behavior responds to Wukong’s weapon use
  • Moving through enemies and healing Wukong and his twin with Cloud Walker
  • Using Defy to capture damage and return it in a staff strike

Celestial Twin and Cloud Walker

Celestial Twin creates a companion that fights alongside Wukong. If Wukong attacks at range, the twin uses melee; if Wukong draws a blade, the twin provides covering fire. Reusing the ability commands the twin to attack a target with increased damage. Cloud Walker turns Wukong into a mist cloud that floats through the battlefield, dazes enemies encountered, and heals Wukong and his twin.

Defy, staff, and passive

Defy makes Wukong and his twin invulnerable and defies enemies to attack. All damage is captured and returned in a single strike from Wukong’s staff; the ability then grants bonus Armor relative to the damage captured. Primal Fury summons the iron staff. After fatal damage, Wukong’s passive automatically uses one of his mastered survival techniques. These techniques can be invoked only three times per mission.

Stats and comparisons

Wukong has 455 Health, 270 Shield, and 265 Armor, with Naramon and Vazarin mod polarities and a Madurai aura polarity. Wukong Prime’s comparison lists the same Health, 345 Shield, and 290 Armor. Revenant is described as having strong survivability and high damage, while Caliban is described as offering crowd control and survivability; these descriptions do not establish that either has Wukong’s twin and Cloud Walker abilities.

Limitations and tradeoffs

  • Wukong’s passive survival techniques can be invoked only three times per mission.
  • The twin’s attack behavior changes according to whether Wukong attacks at range or draws a blade.

Common mistakes to avoid

  • Expecting the twin to use the same attack style regardless of Wukong’s weapon use.
  • Treating the passive’s three survival activations as unlimited.
  • Assuming Cloud Walker heals only Wukong; it also heals the twin.

Effects and reference details

Detailed properties

Listed health455
Listed shields270
Listed armor265
Energy130
Sprint speed1
Foundry Credits25,000
Foundry time72 hours
Celestial Twin

Shedding part of himself, Wukong creates a twin to fight by his side. Attack at range and the twin will melee, pull a blade and the twin will lay down covering fire.
Use again to command the twin to attack a target with increased damage.

Cloud Walker

Evaporate into a cloud of mist and float through the battlefield, dazing any enemies encountered, while healing Wukong and his twin.

Defy

Wukong and his twin become invulnerable and defy enemies to attack. All damage is captured, stored, and dealt back in a single furious strike of Wukong's staff.
Bonus Armor is then granted relative to the damage captured.

Primal Fury

Summon the iron staff and unleash fury.

References and version

Game data version: Pinned public export

Wukong — WARFRAME Wiki ↗
Technical source data for verification

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Aura slots

Aura 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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