Understand Xaku Prime
Useful when…
- Stealing nearby enemy weapons for floating auto-targeting attacks
- Cycling The Lost for ally conversion, damage capture, or a Void beam
- Pausing other active ability durations with The Vast Untime
Void weapons and The Lost
Xata’s Whisper gives equipped weapons Void Damage while active. Grasp of Lohk steals nearby enemy weapons to create floating auto-targeting armaments; its damage output increases based on enemy level, and the number stolen determines Deny’s damage multiplier. The Lost cycles through Accuse, which corrupts enemies into allies; Gaze, which captures damage and inflicts it when the target is released; and Deny, a Void beam that wipes Sentient resistances.
The Vast Untime and ability management
The Vast Untime’s blast damages enemies and weakens those it hits to Void Damage, then puts Xaku into a swifter skeletal form. While it is active, the duration of Xaku’s other active abilities is frozen and resumes after The Vast Untime expires. Plan around this pause when maintaining Grasp of Lohk or another active effect: its timer does not continue during the Vast Untime window. The Prime’s listed abilities match ordinary Xaku’s, so this timing behavior is shared.
Prime differences and sensible investment
Xaku Prime lists 269 Health, 263 Shield, and 167 Armor, compared with ordinary Xaku’s listed 269 Health, 239 Shield, and 146 Armor. Prime also lists 181 Power, sprint speed 1.0700001, two Vazarin and one Madurai mod polarity, and a Naramon aura polarity. These describe stat and fitting differences, not a separate ability kit. Voruna Prime and Protea Prime have distinct described kits and are not direct replacements for Xaku’s stolen-weapon and duration-pause mechanics.
Limitations and tradeoffs
- The damage multiplier for Deny depends on the weapons stolen by Grasp of Lohk.
- Managing the duration pause requires awareness of when The Vast Untime starts and ends.
Common mistakes to avoid
- Treating Xaku Prime’s abilities as different from Xaku’s listed abilities.
- Assuming other ability durations continue while The Vast Untime is active.
- Expecting Deny’s multiplier without considering how many weapons Grasp of Lohk has stolen.






