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Yareli Prime
Warframe · Warframe

Yareli Prime

Prime Warframe with aquatic crowd control, Merulina protection, and a movement-triggered secondary weapon passive

Released May 21, 2025

Yareli Prime’s abilities include seeking water globules that immobilize enemies, Merulina’s damage absorption, orbiting blades, and a maelstrom that gathers enemies. Her passive grants Critical Chance for secondary weapons after she has been moving for a stated time.

TypeWarframeMastery requirement0Armor105Health270Shield550
Yareli Prime GUIDE

Understand Yareli Prime

Useful when…

  • Immobilizing enemies and increasing the damage they take with Sea Snares
  • Using Merulina to absorb a large portion of incoming damage
  • Gathering enemies with Riptide for a burst whose damage increases with the number trapped

Abilities and passive

Sea Snares forms five seeking globules that expand on contact, damage and immobilize enemies, and make them take increased damage from all sources. Merulina is a rideable creature that absorbs a large portion of incoming damage. Aquablades creates three orbiting blades. Riptide gathers enemies into a maelstrom and releases a burst whose damage increases with each enemy trapped. Yareli’s passive grants Critical Chance for secondary weapons after she has been moving for a stated time; the supplied description does not give numeric values for the time or bonus.

Using the kit

Sea Snares immobilizes targets and increases the damage they take from all sources. Merulina absorbs a large portion of incoming damage while Yareli rides it. Riptide’s burst damage increases with each enemy trapped in its maelstrom. The passive condition is movement, and its stated Critical Chance effect applies to secondary weapons.

Prime stats and comparisons

Yareli Prime has 270 Health, 550 Shield, and 105 Armor, with 215 Power and sprint speed 1.1. It lists Madurai, Naramon, and Vazarin mod polarities and a Madurai aura polarity. Ordinary Yareli’s comparison lists 455 Shield, while Health and Armor match.

Limitations and tradeoffs

  • The passive depends on movement and applies to secondary weapons; its exact values are not stated.
  • Riptide’s burst damage increases with each enemy trapped in the maelstrom.

Common mistakes to avoid

  • Assuming the Prime changes the described ability effects.
  • Expecting the passive’s Critical Chance effect to apply to weapons other than secondary weapons.
  • Assuming the exact passive threshold or bonus is specified.

Effects and reference details

Detailed properties

Listed health270
Listed shields550
Listed armor105
Energy215
Sprint speed1.1
Foundry Credits25,000
Foundry time72 hours
Sea Snares

Form five water globules that seek out enemies and expand on contact, simultaneously damaging and immobilizing their victims.
Enemies hit by the globules take increased damage from all sources.

Merulina

Summon Merulina, a rideable creature of the waves, and the inspiration for K-Driving. Merulina protects Yareli by absorbing a large portion of incoming damage.

Aquablades

Tear through foes with a trio of orbiting aquatic blades.

Riptide

Drag enemies into a crushing maelstrom and then blow them away in a watery burst. Each enemy trapped in the vortex increases the burst's damage.

References and version

Game data version: Pinned public export

Yareli Prime — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Aura slots

Aura 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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