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Healing Flame
Warframe · Mod

Healing Flame

Ember Fire Blast healing and Overguard augment

Released Oct 31, 2019

Healing Flame adds healing to enemies hit by Fire Blast, with the amount depending on Ember's current Immolation level. For Ember, healing beyond what is needed grants Overguard. Consider it when you want Fire Blast to support survival as well as its other uses.

TypeEmberPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Healing Flame GUIDE

Understand Healing Flame

Useful when…

  • Ember builds that use Fire Blast and want its hits to restore health.
  • Ember survival setups that can benefit from excess healing granting Overguard.

What does Healing Flame do?

This standard Ember augment modifies Fire Blast. At rank 0 it heals 10 to 20 per enemy hit depending on current Immolation level; rank 2 gives 20 to 40, and maximum rank gives 25 to 50. With Ember, healing beyond what is needed grants Overguard. The mod occupies a standard slot and has Zenurik polarity.

When is it useful?

The augment connects Fire Blast hits with health restoration, and excess healing becomes Overguard when used by Ember. It is most relevant when Fire Blast is already part of the ability plan and the additional defensive benefit is useful. No healing behavior for other frames is specified here.

How should I rank it, and what does it replace?

It reaches rank 3; the listed fusion steps cost 30, 60, and 120 Endo, with credits of 1,449, 2,898, and 5,796. It is explicitly incompatible with Purifying Flames, so you cannot equip both together. Purifying Flames instead cures allies hit by Fire Blast's expanding ring and grants four seconds of Status Immunity. Exothermic modifies Inferno, while Fireball Frenzy modifies Fireball, so those augments affect different abilities.

wiki.warframe.com ↗

Limitations and tradeoffs

  • Uses a standard mod slot and is specific to Ember.
  • Cannot be equipped alongside Purifying Flames.
  • Healing varies with current Immolation level.

Common mistakes to avoid

  • Assuming the healing is fixed rather than dependent on current Immolation level.
  • Trying to equip Healing Flame together with the explicitly incompatible Purifying Flames.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Fire Blast Augment: Each enemy hit heals by 10 to 20 depending on current Immolation level. With Ember, over healing grants you Overguard.600
1Fire Blast Augment: Each enemy hit heals by 15 to 30 depending on current Immolation level. With Ember, over healing grants you Overguard.7301,449
2Fire Blast Augment: Each enemy hit heals by 20 to 40 depending on current Immolation level. With Ember, over healing grants you Overguard.8904,347
3Fire Blast Augment: Each enemy hit heals by 25 to 50 depending on current Immolation level. With Ember, over healing grants you Overguard.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Healing Flame — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Fire Blast Augment: Each enemy hit heals by 10 to 20 depending on current Immolation level. With Ember, over healing grants you Overguard.600
1Fire Blast Augment: Each enemy hit heals by 15 to 30 depending on current Immolation level. With Ember, over healing grants you Overguard.7301,449
2Fire Blast Augment: Each enemy hit heals by 20 to 40 depending on current Immolation level. With Ember, over healing grants you Overguard.8904,347
3Fire Blast Augment: Each enemy hit heals by 25 to 50 depending on current Immolation level. With Ember, over healing grants you Overguard.921010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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