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Jugulus Carapace
Warframe · Mod

Jugulus Carapace

Warframe Armor and Health mod

Released Aug 25, 2020

Jugulus Carapace increases both Armor and Health, reaching +55% Armor and +20% Health at rank 5. Consider it when you want both listed defensive bonuses and have room for its Warframe slot and capacity cost.

TypeWarframePolarityvazarinMax rank5Base drain4VariantStandardRarityUncommon
Jugulus Carapace GUIDE

Understand Jugulus Carapace

Useful when…

  • Adding Armor and Health bonuses to a compatible Warframe setup.
  • Filling a Vazarin-polarity Warframe slot with a dual defensive mod.

Effect and fit

Jugulus Carapace is a standard Warframe mod with Vazarin polarity and 4 base drain. It provides +9% Armor and +3% Health at rank 0, +37% and +13% at rank 3, and +55% and +20% at rank 5. These are listed mod bonuses; no final survivability amount is specified.

Rank investment

The mod reaches rank 5. Listed steps include 20 Endo and 966 credits from rank 0 to 1, 80 Endo and 3,864 credits from rank 2 to 3, and 320 Endo and 15,456 credits from rank 4 to 5. The last listed step costs more, so weigh the additional Armor and Health against other defensive needs and available capacity.

wiki.warframe.com ↗

Related defensive options

Carnis Carapace and Saxum Carapace have the same listed Armor and Health bonuses, though their set names differ. Health Conversion is a different effect: Health Orbs grant stacks of flat Armor, up to three, and taking damage consumes a stack after 3 seconds. That option has a distinct condition and should not be treated as the same kind of bonus.

Limitations and tradeoffs

  • Uses a Warframe slot and 4 base drain.
  • Its bonuses compete with other defensive or utility mods.

Common mistakes to avoid

  • Mistaking the listed percentage bonuses for final Armor or Health values.
  • Treating Health Conversion as unconditional flat Armor.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+9% Armor
+3% Health
400
1+18% Armor
+7% Health
520966
2+28% Armor
+10% Health
6602,898
3+37% Armor
+13% Health
71406,762
4+46% Armor
+17% Health
830014,490
5+55% Armor
+20% Health
962029,946

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Jugulus Carapace — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+9% Armor · +3% Health400
1+18% Armor · +7% Health520966
2+28% Armor · +10% Health6602,898
3+37% Armor · +13% Health71406,762
4+46% Armor · +17% Health830014,490
5+55% Armor · +20% Health962029,946

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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