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Saxum Carapace
Warframe · Mod

Saxum Carapace

Warframe Armor and Health mod

Released Aug 25, 2020

Saxum Carapace increases Warframe Armor and Health, reaching 55% Armor and 20% Health at rank 5. It is a standard Warframe mod with Vazarin polarity and base drain 4.

TypeWarframePolarityvazarinMax rank5Base drain4VariantStandardRarityUncommon
Saxum Carapace GUIDE

Understand Saxum Carapace

Useful when…

  • Use it when a standard Warframe slot for both Armor and Health bonuses fits the build.
  • Compare its listed bonuses with a conditional armor effect if that condition suits the build.

Armor and Health bonuses

Saxum Carapace grants 9% Armor and 3% Health at rank 0, 37% Armor and 13% Health at rank 3, and 55% Armor and 20% Health at rank 5. It is a standard Warframe mod with Vazarin polarity and base drain 4.

wiki.warframe.com ↗

Related defensive mods

Health Conversion has a conditional armor effect: Health Orbs grant 450 Armor per stack, up to three stacks, and taking damage consumes a stack after three seconds. Carnis Carapace and Jugulus Carapace list the same maximum Armor and Health bonuses as Saxum Carapace: 55% and 20%, respectively.

Ranks and fusion costs

The mod has five ranks. Listed costs are 20 Endo and 966 Credits for rank 0 to 1, 80 Endo and 3,864 Credits for rank 2 to 3, and 320 Endo and 15,456 Credits for rank 4 to 5. Its bonuses increase to 55% Armor and 20% Health at rank 5.

wiki.warframe.com ↗

Listed drop sources

Listed sources include Deimos Saxum and Deimos Saxum Rex, with raw chance values of 2.21, and Level 25–30 Cambion Drift bounty rotations A, B, and C, with raw values ranging from 1.7 to 2.67. No unit is specified for these chance values.

Limitations and tradeoffs

  • It uses a standard Warframe slot and has base drain 4.
  • The maximum listed bonuses are reached at rank 5.

Common mistakes to avoid

  • Treating Health Conversion's armor stacks as unconditional; its description ties them to Health Orb pickups and stack loss after damage.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+9% Armor
+3% Health
400
1+18% Armor
+7% Health
520966
2+28% Armor
+10% Health
6602,898
3+37% Armor
+13% Health
71406,762
4+46% Armor
+17% Health
830014,490
5+55% Armor
+20% Health
962029,946

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Saxum Carapace — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+9% Armor · +3% Health400
1+18% Armor · +7% Health520966
2+28% Armor · +10% Health6602,898
3+37% Armor · +13% Health71406,762
4+46% Armor · +17% Health830014,490
5+55% Armor · +20% Health962029,946

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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