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Link Vitality
Warframe · Mod

Link Vitality

Companion health link mod

Released Jul 18, 2014

Link Vitality adds companion health based on the Warframe's maximum health. Consider it when the linked health gain is useful for your companion's survivability.

TypeCompanionPolarityvazarinMax rank10Base drain2VariantStandardRarityUncommon
Link Vitality GUIDE

Understand Link Vitality

Useful when…

  • Increase companion health using a percentage of the Warframe's maximum health.

Effect and dependency

At maximum rank, Link Vitality adds health equal to +125% of the Warframe's maximum health. The bonus is +11% at rank 0 and +68% at rank 5. This standard Companion mod has Vazarin polarity and base drain 2. Its benefit depends on the Warframe's maximum health.

Ranking cost

The mod has ten ranks. Its listed 9→10 step costs 10,240 Endo and 494,592 Credits to increase the linked bonus from +113% to +125%. The final increment is a resource tradeoff, especially if a lower rank already provides enough of the intended linked health.

wiki.warframe.com ↗

Related companion mods

Enhanced Vitality lists +250% health and is explicitly incompatible with Link Vitality. Accelerated Deflection improves shield recharge and reduces shield recharge delay, while Aerial Bond's listed effects depend on being airborne. These mods address different companion stats or conditions; they do not reproduce the Warframe-linked health effect.

Listed sources

The listed sources include Drahk, Kubrow, and Tamm enemy types, plus an Earth cache Rotation C reward. The listed chances are reward information, not a promise of acquisition.

Limitations and tradeoffs

  • The health bonus depends on the Warframe's maximum health.
  • Cannot be equipped with Enhanced Vitality.

Common mistakes to avoid

  • Assuming the maximum-rank bonus is a flat amount of companion health.
  • Trying to equip Link Vitality together with Enhanced Vitality.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Increase Health by +11% of Warframe's Max Health200
1Increase Health by +23% of Warframe's Max Health320966
2Increase Health by +34% of Warframe's Max Health4602,898
3Increase Health by +45% of Warframe's Max Health51406,762
4Increase Health by +57% of Warframe's Max Health630014,490
5Increase Health by +68% of Warframe's Max Health762029,946
6Increase Health by +80% of Warframe's Max Health81,26060,858
7Increase Health by +91% of Warframe's Max Health92,540122,682
8Increase Health by +102% of Warframe's Max Health105,100246,330
9Increase Health by +114% of Warframe's Max Health1110,220493,626
10Increase Health by +125% of Warframe's Max Health1220,460988,218

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Link Vitality — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

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