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Primed Animal Instinct
Warframe · Mod

Primed Animal Instinct

Primed Companion radar mod

Released Apr 5, 2019

Primed Animal Instinct provides both Loot Radar and Enemy Radar through a Companion mod. Consider it when you want broader detection coverage while using a Companion.

TypeCompanionPolaritynaramonMax rank10Base drain6VariantStandardRarityLegendary
Primed Animal Instinct GUIDE

Understand Primed Animal Instinct

Useful when…

  • Increase Loot Radar and Enemy Radar together.
  • Use a Companion slot for exploration-oriented detection or awareness.

Radar effects

At rank 10, Primed Animal Instinct grants +55m Loot Radar and +33m Enemy Radar. Rank 0 provides +5m and +3m respectively; rank 5 provides +30m and +18m. It is a Companion mod, so it is installed on compatible Companion equipment rather than a Warframe or weapon.

wiki.warframe.com ↗

Ranks and compatibility

The Legendary mod has Naramon polarity, uses a standard slot, and reaches rank 10. The listed rank 5-to-6 step costs 1,280 Endo and 61,824 Credits; rank 9-to-10 costs 20,480 Endo and 989,184 Credits. It explicitly lists Animal Instinct as incompatible. Standard Animal Instinct provides +30m Loot Radar and +18m Enemy Radar, so choose between the variants rather than planning to stack them.

Other Companion utility

Accelerated Deflection increases Shield Recharge and reduces Shield Recharge Delay. Aerial Bond has effects tied to airborne kills and the Warframe being airborne. Those provide different utility from Primed Animal Instinct’s radar bonuses and are not direct radar replacements.

Limitations and tradeoffs

  • Higher ranks increase both radar ranges and have a substantial listed fusion cost.
  • The mod uses a Companion slot and cannot be equipped with the explicitly incompatible Animal Instinct.

Common mistakes to avoid

  • Trying to equip Primed Animal Instinct alongside Animal Instinct despite the exclusion.
  • Treating the Companion mod as if it were equipped in a Warframe or weapon slot.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+5m Loot Radar
+3m Enemy Radar
600
1+10m Loot Radar
+6m Enemy Radar
7401,932
2+15m Loot Radar
+9m Enemy Radar
81205,796
3+20m Loot Radar
+12m Enemy Radar
928013,524
4+25m Loot Radar
+15m Enemy Radar
1060028,980
5+30m Loot Radar
+18m Enemy Radar
111,24059,892
6+35m Loot Radar
+21m Enemy Radar
122,520121,716
7+40m Loot Radar
+24m Enemy Radar
135,080245,364
8+45m Loot Radar
+27m Enemy Radar
1410,200492,660
9+50m Loot Radar
+30m Enemy Radar
1520,440987,252
10+55m Loot Radar
+33m Enemy Radar
1640,9201,976,436

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Primed Animal Instinct — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+5m Loot Radar · +3m Enemy Radar600
1+10m Loot Radar · +6m Enemy Radar7401,932
2+15m Loot Radar · +9m Enemy Radar81205,796
3+20m Loot Radar · +12m Enemy Radar928013,524
4+25m Loot Radar · +15m Enemy Radar1060028,980
5+30m Loot Radar · +18m Enemy Radar111,24059,892
6+35m Loot Radar · +21m Enemy Radar122,520121,716
7+40m Loot Radar · +24m Enemy Radar135,080245,364
8+45m Loot Radar · +27m Enemy Radar1410,200492,660
9+50m Loot Radar · +30m Enemy Radar1520,440987,252
10+55m Loot Radar · +33m Enemy Radar1640,9201,976,436

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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