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Flawed Quick Thinking
Warframe · Mod

Flawed Quick Thinking

Flawed Warframe lethal-damage protection mod

Released Jul 18, 2014

Flawed Quick Thinking drains Energy to stop lethal damage. Its listed efficiency bonus reaches +80% at rank 3.

TypeWarframePolarityvazarinMax rank3Base drain4VariantFlawedRarityRare
Flawed Quick Thinking GUIDE

Understand Flawed Quick Thinking

Useful when…

  • Use its lethal-damage protection on a Warframe build with Energy available for the effect.
  • Consider its Vazarin polarity when fitting it in a standard Warframe slot.

Effect and fit

Flawed Quick Thinking is a Flawed Warframe mod for a standard slot, with Vazarin polarity and base drain 4. It drains Energy to stop lethal damage and is incompatible with Quick Thinking.

Efficiency by rank

The listed efficiency bonus is +20% at rank 0, +60% at rank 2, and +80% at rank 3. Its maximum rank is 3.

wiki.warframe.com ↗

Fusion costs

Fusion costs are 30 Endo and 1,449 Credits for rank 0→1, 60 Endo and 2,898 Credits for 1→2, and 120 Endo and 5,796 Credits for 2→3.

wiki.warframe.com ↗

How it differs from other listed mods

Adaptation grants resistance to the damage type that hits you. Adept Surge is a Conclave Exilus mod listing +10% Mobility and -25 Health; Adrenaline Boost is a Conclave standard-slot mod listing +50% Energy and -20% Health. Those listed effects do not describe stopping lethal damage.

Limitations and tradeoffs

  • Its lethal-damage protection drains Energy.
  • It cannot be equipped alongside Quick Thinking.

Common mistakes to avoid

  • Assuming the +80% efficiency value specifies an amount of Energy saved.
  • Trying to equip it alongside Quick Thinking.
  • Overlooking that its effect drains Energy.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Drains Energy to stop Lethal Damage with +20% Efficiency.400
1Drains Energy to stop Lethal Damage with +40% Efficiency.5301,449
2Drains Energy to stop Lethal Damage with +60% Efficiency.6904,347
3Drains Energy to stop Lethal Damage with +80% Efficiency.721010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Flawed Quick Thinking — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Drains Energy to stop Lethal Damage with +20% Efficiency.400
1Drains Energy to stop Lethal Damage with +40% Efficiency.5301,449
2Drains Energy to stop Lethal Damage with +60% Efficiency.6904,347
3Drains Energy to stop Lethal Damage with +80% Efficiency.721010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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