Understand Savage Silence
Useful when…
- Pair it with a playstyle that can take advantage of enemies staggered by Silence.
- Invest in ranks when the larger Finisher damage bonus is useful to your setup.
What does Savage Silence do?
Savage Silence adds a stagger to Silence and increases Finisher damage. At rank 0, the listed increase is 150%; rank 2 raises it to 250%, and rank 3 to 300%. The supplied effect describes the Finisher bonus but does not specify its duration or additional conditions.
When is it useful?
Consider the augment if you want Silence's stagger to support a Finisher-focused approach. It is a standard Banshee mod with Zenurik polarity and base drain 6. If your aim is different, Resonance links Sonar weak-point kills to another Sonar cast, Sonic Siphon grants armor for enemies hit by Sonic Boom, and Resonating Quake modifies Sound Quake. They change other abilities and do not provide the same Silence stagger and Finisher effect.
How should you rank it?
The augment has three ranks and increases the listed Finisher damage bonus from 150% at rank 0 to 300% at rank 3; the stagger is present at each listed rank. Successive ranks cost 30, 60, and 120 Endo and 1,449, 2,898, and 5,796 Credits. Further investment is most relevant if you regularly use Finishers after the stagger.
Limitations and tradeoffs
- Uses a standard slot for a Finisher-oriented effect that depends on taking advantage of Silence's stagger.
- The listed damage increase applies to Finishers, not a general increase to all damage.
Common mistakes to avoid
- Treating the Finisher damage increase as a general damage bonus.






