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Synth Fiber
Warframe · Mod

Synth Fiber

Companion armor mod that grants a temporary armor increase when a Health Orb is collected.

Released Nov 8, 2018

Consider Synth Fiber when you want Health Orbs to raise your Companion’s Armor for a limited time. At maximum rank, the bonus is 100% for 12 seconds; the effect depends on Health Orbs being collected and is not a permanent armor increase.

TypeCompanionPolaritymaduraiMax rank3Base drain4VariantStandardRarityRare
Synth Fiber GUIDE

Understand Synth Fiber

Useful when…

  • Add temporary Companion armor when Health Orbs are being collected during a mission.
  • Pair conceptually with ways of producing or benefiting from Health Orbs, while keeping in mind the trigger still requires an Orb.

Effect and trigger

Health Orbs increase Armor for Companions. At rank 0, the bonus is 25% for 3 seconds; at rank 2, it is 75% for 9 seconds; at rank 3, it is 100% for 12 seconds. The bonus is temporary and is triggered by Health Orbs.

wiki.warframe.com ↗

Slot and investment

Synth Fiber is a Rare, standard Companion mod with Madurai polarity, base drain 4, and maximum rank 3. The listed rank 2 to 3 step costs 120 Endo and 5,796 Credits. Ranking increases both the armor bonus and its duration; consider whether the extra duration and bonus justify that investment for your build. No incompatible mod names are listed.

wiki.warframe.com ↗

Related ways to support Companion survival

Link Fiber increases maximum Armor by an amount tied to the Warframe’s Armor, while Link Vitality increases Companion Health based on the Warframe’s maximum Health. Restorative Bond has a different Health Orb interaction: it restores additional health and reduces Companion Recovery Time. These address distinct defensive or recovery effects; they do not share Synth Fiber’s temporary armor-on-Orb trigger.

Limitations and tradeoffs

  • The armor bonus lasts only 3 to 12 seconds depending on rank and requires a Health Orb trigger.
  • The mod uses a Companion slot and capacity; additional rank costs Endo and Credits.

Common mistakes to avoid

  • Treating the armor bonus as permanent or active without a Health Orb trigger.
  • Confusing temporary armor from Synth Fiber with Link Fiber’s maximum Armor increase.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Health Orbs increase Armor for Companions by 25% for 3s.400
1Health Orbs increase Armor for Companions by 50% for 6s.5301,449
2Health Orbs increase Armor for Companions by 75% for 9s.6904,347
3Health Orbs increase Armor for Companions by 100% for 12s.721010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Synth Fiber — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Health Orbs increase Armor for Companions by 25% for 3s.400
1Health Orbs increase Armor for Companions by 50% for 6s.5301,449
2Health Orbs increase Armor for Companions by 75% for 9s.6904,347
3Health Orbs increase Armor for Companions by 100% for 12s.721010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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