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Vampire Leech
Warframe · Mod

Vampire Leech

Trinity augment that converts excess Energy from Energy Vampire into Shields.

Released Apr 9, 2015

Vampire Leech augments Energy Vampire so excess Energy replenishes Shields. At rank 3, the listed conversion is 225%. Consider it when excess Energy from Energy Vampire would otherwise be less useful and Shield replenishment fits the build. Its benefit depends on Energy Vampire providing excess Energy.

TypeTrinityPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Vampire Leech GUIDE

Understand Vampire Leech

Useful when…

  • Convert excess Energy from Energy Vampire into Shield replenishment.
  • Use when the additional Shield support is useful to your Trinity build.

Effect and condition

Vampire Leech modifies Energy Vampire: excess Energy replenishes Shields. The conversion is 150% at rank 0, 200% at rank 2, and 225% at rank 3. The effect is specifically tied to excess Energy from Energy Vampire; the description does not make it a general shield-restoration effect.

Fusion and slot fit

The augment has maximum rank 3, Zenurik polarity, and base drain 6. Example rank costs are 30 Endo and 1,449 Credits for 0→1, 60 Endo and 2,898 Credits for 1→2, and 120 Endo and 5,796 Credits for 2→3. Ranks raise the listed conversion percentage. Invest according to how much value you expect from converting Energy Vampire’s excess Energy into Shields.

wiki.warframe.com ↗

Other Trinity augment roles

Pool of Life adds Health Orbs and a guaranteed Energy Orb when marked enemies die. Abating Link reduces Armor Rating by 60% on enemies targeted by Link. Champion’s Blessing grants Primary and Secondary Critical Chance for 30 seconds based on healing allies, up to 350%. These support orb generation, enemy armor reduction, and weapon critical chance respectively; they do not convert Energy Vampire’s excess Energy into Shields.

Limitations and tradeoffs

  • Shield replenishment depends on Energy Vampire producing excess Energy.
  • Uses a standard mod slot and base drain 6.

Common mistakes to avoid

  • Assuming all Energy Vampire energy restores Shields; the effect applies to excess Energy.
  • Expecting the augment to replenish Shields independently of Energy Vampire.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Energy Vampire Augment: Excess Energy replenishes Shields by 150%.600
1Energy Vampire Augment: Excess Energy replenishes Shields by 175%.7301,449
2Energy Vampire Augment: Excess Energy replenishes Shields by 200%.8904,347
3Energy Vampire Augment: Excess Energy replenishes Shields by 225%.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Vampire Leech — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Energy Vampire Augment: Excess Energy replenishes Shields by 150%.600
1Energy Vampire Augment: Excess Energy replenishes Shields by 175%.7301,449
2Energy Vampire Augment: Excess Energy replenishes Shields by 200%.8904,347
3Energy Vampire Augment: Excess Energy replenishes Shields by 225%.921010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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