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Vigilante Armaments
Warframe · Mod

Vigilante Armaments

Primary multishot mod

Released Oct 12, 2017

Vigilante Armaments adds Multishot to a primary weapon, reaching +60% at max rank. Consider it when a primary build benefits from Multishot and can spare a standard mod slot.

TypePrimaryPolaritynaramonMax rank5Base drain4VariantStandardRarityCommon
Vigilante Armaments GUIDE

Understand Vigilante Armaments

Useful when…

  • Use on a primary weapon when Multishot is a desired part of the build.

Effect and rank values

The mod adds +10% Multishot at rank 0, +40% at rank 3, and +60% at rank 5. It is a primary weapon mod; the input does not provide weapon-specific behavior, so do not read the listed bonus as final damage.

wiki.warframe.com ↗

Slot and investment

Vigilante Armaments uses a standard slot, has Naramon polarity, base drain 4, and maximum rank 5. Its listed rank 4 to 5 fusion step costs 160 Endo and 7,728 Credits. Rank it according to available capacity and the value of the additional Multishot in the build.

wiki.warframe.com ↗

How other primary mods differ

Combustion Beam adds an explosion after an enemy is killed. Hunter Munitions is described as applying an unspecified effect on critical hits, so its missing effect should not be inferred. Aero Periphery changes zoom while aim gliding and occupies an Exilus slot. These have distinct effects rather than replacing the Multishot bonus directly.

Acquisition

The listed entries include Earth/Cetus level 20–40 bounty Rotation B and Plains Commander. Multiple entries are reported for the bounty, with different listed chances; treat them as separate reward entries rather than combining them into one chance.

Limitations and tradeoffs

  • It consumes a standard slot that could hold another primary mod.
  • The value depends on whether Multishot fits the weapon build.

Common mistakes to avoid

  • Confusing Multishot with a guaranteed final-damage multiplier.
  • Assuming the incomplete Hunter Munitions description specifies an effect.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+10% Multishot400
1+20% Multishot510483
2+30% Multishot6301,449
3+40% Multishot7703,381
4+50% Multishot81507,245
5+60% Multishot931014,973

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Vigilante Armaments — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

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