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Vile Acceleration
Warframe · Mod

Vile Acceleration

A Rifle mod that trades Damage for increased Fire Rate.

Released Oct 24, 2014

Vile Acceleration provides up to +90% Fire Rate and -15% Damage at rank 5. For Bows, the listed Fire Rate bonus is doubled; the Damage penalty is not stated as doubled.

TypeRiflePolaritynaramonMax rank5Base drain4VariantStandardRarityRare
Vile Acceleration GUIDE

Understand Vile Acceleration

Useful when…

  • Increasing Fire Rate on a compatible Rifle while accounting for the Damage penalty.
  • Using the doubled Fire Rate bonus on a Bow.
  • Considering its Naramon polarity and 4 base drain when fitting a standard Rifle mod slot.

Effect by rank

At rank 0, Vile Acceleration gives +15% Fire Rate and -2.5% Damage; at rank 3, +60% Fire Rate and -10% Damage; and at rank 5, +90% Fire Rate and -15% Damage. The Fire Rate value is doubled for Bows. The Damage penalty is not stated as doubled. These are mod bonuses, not final weapon damage.

wiki.warframe.com ↗

Mod slot and rank

Vile Acceleration is a Rare standard Rifle mod with Naramon polarity, 4 base drain, and a maximum rank of 5. The example cost to advance from rank 4 to 5 is 480 Endo and 23,184 Credits.

wiki.warframe.com ↗

How its tradeoff compares

Critical Delay adds critical chance while reducing Fire Rate. Flawed Speed Trigger gives +20% Fire Rate with no Damage penalty listed in its description. Primed Shred gives +55% Fire Rate and +2.2 Punch Through. Their effects differ, so compare the benefits and costs relevant to your build before choosing among them.

Listed drop source

The drop listing names Derelict Vault and gives a 4.17% chance for Vile Acceleration.

Limitations and tradeoffs

  • Fire Rate increases as the mod ranks up, along with the Damage penalty.
  • It occupies a standard Rifle mod slot and has 4 base drain.

Common mistakes to avoid

  • Assuming the Bow multiplier also doubles the Damage penalty; only the Fire Rate value is explicitly doubled.
  • Ignoring the Damage penalty when ranking the mod.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+15% Fire Rate (x2 for Bows)
-2.5% Damage
400
1+30% Fire Rate (x2 for Bows)
-5% Damage
5301,449
2+45% Fire Rate (x2 for Bows)
-7.5% Damage
6904,347
3+60% Fire Rate (x2 for Bows)
-10% Damage
721010,143
4+75% Fire Rate (x2 for Bows)
-12.5% Damage
845021,735
5+90% Fire Rate (x2 for Bows)
-15% Damage
993044,919

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Vile Acceleration — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+15% Fire Rate (x2 for Bows) · -2.5% Damage400
1+30% Fire Rate (x2 for Bows) · -5% Damage5301,449
2+45% Fire Rate (x2 for Bows) · -7.5% Damage6904,347
3+60% Fire Rate (x2 for Bows) · -10% Damage721010,143
4+75% Fire Rate (x2 for Bows) · -12.5% Damage845021,735
5+90% Fire Rate (x2 for Bows) · -15% Damage993044,919

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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