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Volatile Quick Return
Warframe · Mod

Volatile Quick Return

Thrown melee bounce mod

Released Nov 19, 2020

Volatile Quick Return makes a thrown melee weapon explode on bounce at max rank, expands blast radius, and reduces bounce count. Consider it when you want bounce-triggered explosions and do not need Punch Through.

TypeThrown MeleePolaritynaramonMax rank3Base drain2VariantStandardRarityUncommon
Volatile Quick Return GUIDE

Understand Volatile Quick Return

Useful when…

  • Install on compatible thrown melee equipment for bounce-triggered blasts.
  • Use it when fewer bounces and the stated blast-radius bonus suit your throwing pattern.

Effect and condition

At rank 0, Volatile Quick Return reduces bounces by 1, adds 0.8 Blast Radius, and gives a 25% chance to explode on bounce. At rank 2, those values are −3 bounces, +2.3 Blast Radius, and 75%; rank 3 gives −4 bounces, +3 Blast Radius, and a 100% chance. The explosion effect disables Punch Through.

Slot, polarity, and ranking

This standard Thrown Melee mod has Naramon polarity, base drain 2, and maximum rank 3. The listed rank steps cost 20, 40, and 80 Endo, plus 966, 1,932, and 3,864 Credits. Max rank guarantees the bounce explosion and provides the full listed radius and bounce reduction; lower ranks cost less but have a chance-based explosion.

wiki.warframe.com ↗

Compare bounce choices

Quick Return reduces bounces by 4 without the listed explosion or Blast Radius effects. Rebound adds 4 bounces. Volatile Rebound grants a 100% bounce-explosion chance at max rank but lists no bounce reduction or blast-radius increase. These are alternatives: the mod is explicitly incompatible with Quick Return, Volatile Rebound, and Rebound.

Limitations and tradeoffs

  • Bounce-triggered explosions disable Punch Through.
  • The explosion chance is below 100% until max rank.

Common mistakes to avoid

  • Equipping it with one of the explicitly incompatible bounce mods.
  • Overlooking that the explosion effect disables Punch Through.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0-1 Bounce
+0.8 Blast Radius
+25% Chance to explode on Bounce (Disables Punch Through)
200
1-2 Bounce
+1.5 Blast Radius
+50% Chance to explode on Bounce (Disables Punch Through)
320966
2-3 Bounce
+2.3 Blast Radius
+75% Chance to explode on Bounce (Disables Punch Through)
4602,898
3-4 Bounce
+3 Blast Radius
+100% Chance to explode on Bounce (Disables Punch Through)
51406,762

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Volatile Quick Return — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗wiki.warframe.com ↗Warframe Public Export ↗

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