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Divinity: Original Sin · Progression system

Skill-slot limits by ability level

The supplied table sets maximum skill counts by tier for ability levels one through five, with higher levels allowing more Adept and Master skills.

How it works

The table gives level 1 a maximum of 3 Novice skills; level 2, 5 Novice and 2 Adept; level 3, 6 Novice and 3 Adept; level 4, 6 Novice, 4 Adept, and 1 Master; and level 5, 6 Novice, 4 Adept, and 2 Master. The passage presents these as maximum skill counts, not individual skill effects.

Read the supporting references

Source-bounded reference to skill learning, tiers, ability progression, skill requirements, and weapon abilities. Skill names without described effects are omitted except where used as a documented tier or requirement example. The supplied passages do not describe talents or equipment item effects. Guidance explains the referenced mechanics; it is not a tested damage ranking. Check the stated edition and source version before applying a patch-specific detail.

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