Defence
Defence affects the time available to hold a perfect block or dodge and increases the defence stat of weapons and shields, according to the supplied skills passage.
Understand this choiceBrowse consumables, perks and armor. Find recorded stats, effects and requirements for individual entries, and use the categories and search to explore your options.

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Defence affects the time available to hold a perfect block or dodge and increases the defence stat of weapons and shields, according to the supplied skills passage.
Understand this choiceWarfare represents overall fighting proficiency with weapons or unarmed; the supplied skills passage associates greater skill with faster attacks and harder-to-defend attacks.
Understand this choiceAxe skill improves proficiency with axes and increases the power of attacks; the supplied passages do not give model-specific or numeric effects.
Understand this choiceBow skill improves proficiency with bows and arrows and increases attack power; the passages provide no model-specific or numerical effects.
Understand this choiceMace skill improves proficiency with maces and increases attack power; the source also describes where to view combat-skill progress.
Understand this choiceSword skill improves proficiency with swords and increases attack power; the supplied passages give no statistics or effects for individual sword types.
Understand this choiceUnarmed skill improves fighting with fists and increases damage; its level and progress are tracked with combat skills.
Understand this choiceMaintenance supports repairs with repair kits and at a grindstone; higher skill eases grindstone use, extends kit life, and allows repairs to more damaged items.
Understand this choiceHorsemanship affects horse control and horse stats; another passage says it relates to shying, tiring, and how long a horse can gallop.
Understand this choiceAlchemy is used to create potions and remedies from herbs and other ingredients; greater skill makes brewing easier and relaxes time and requirements.
Understand this choiceHerbalism improves herb gathering: the sources describe faster, easier collection and more herbs gathered in a single attempt.
Understand this choiceHunting increases the meat and other useful materials recovered from animals Henry kills; the sources provide no quantities or unlock thresholds.
Understand this choiceLockpicking makes opening doors or chests easier and can enable entry to locked buildings or containers; being caught can reduce reputation.
Understand this choicePickpocketing improves stealing from unsuspecting people and lowers the chance of being caught; the source says Stealth is also needed to approach victims.
Understand this choiceReading skill makes reading faster; the supplied skills passage says it must first be learned through a quest before advancement.
Understand this choiceStealth reduces visibility or the distance at which enemies see Henry and increases the time it takes them to spot him.
Understand this choiceSelected systems and editions described by the linked references.