Warframe entity guides
New game additions first. Read effects, practical uses, tradeoffs and common mistakes.

AksondolReload-triggered crowd control with accurate, deliberate shots
Released Sep 23, 2026Aksondol is a semi-automatic dual pistol for players who want to pair direct fire with a Cold pulse on reload. Consider it when you can time reloads around nearby enemies and take advantage of its substantial critical multiplier.
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Brood's OversurgeOraxia augment for directing active Scuttlers at an aimed target with Electricity damage.
Released Sep 23, 2026Brood's Oversurge augments Widow's Brood: it galvanizes Scuttlers with Electricity, and holding the ability directs all active Scuttlers at the aimed target. Consider it when you want that directed attack and area status effect.
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Citrine PrimeCitrine Prime is a support and control Warframe whose abilities provide ally regeneration and defense, status assistance, orb-drop support, and enemy paralysis.
Released Sep 23, 2026Citrine Prime supports nearby allies while contributing status effects and control. Kills and assists strengthen her decaying shell, Prismatic Gem targets enemies taking weapon damage, and Crystallize creates growths that deal Critical Damage when hit.
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Cold FrontFrost Snow Globe augment
Released Sep 23, 2026Cold Front attaches Snow Globe to Frost, gives it a smaller radius, increases mobility, and restores some Globe health when frozen enemies are killed.
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Corufell PrimeHeavy Scythe with multiple listed attack modes
Released Sep 23, 2026Corufell Prime has a normal melee attack, a projectile attack, and separate slam entries. Its normal attack lists 225 damage, while the other modes have their own damage values; assess each separately.
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GastroparesisGrendel passive weapon-damage augment
Released Sep 23, 2026Gastroparesis adds extra Gas damage to primary and secondary weapons for each enemy Grendel consumes. Consider it when your Grendel setup regularly consumes enemies and you want that action to support weapon damage.
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InfernumUriel ability augment
Released Sep 23, 2026Infernum modifies Uriel’s Infernalis to release Fireballs that deal Heat damage. Consider it when you use Infernalis and want its hits to slowly charge Brimstone; grabbing Vythelas’ Runes during flight produces larger volleys.
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NarinNarin is a Cold-focused Warframe who builds Ice by hitting enemies and spends a full Ice reserve to enter her sword-dance ability.
Released Sep 23, 2026Use Narin to build Ice through ability hits and then cast Nurinarim when Ice is full. Her abilities include a forward rapier lunge, shield recovery, a leap that applies Cold damage vulnerability, and a sword dance with distinct effects against frozen and marked targets.
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NunchasaCold-damage bow with a blizzard-arrow alt-fire that freezes enemies it touches.
Released Sep 23, 2026Nunchasa is a charge-trigger primary bow for players who want a conventional charged shot plus a slower, higher-charge alt-fire with a described freeze effect. Its listed Mastery requirement is 14.
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Resonating QuakeBanshee Sound Quake augment
Released Sep 23, 2026Resonating Quake changes Sound Quake to channel Gas damage and status leaks, with a damage multiplier that increases each second against enemies in Banshee’s sight. Consider it when you want to channel the ability while maintaining sight of enemies.
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Sonic SiphonBanshee Sonic Boom armor augment
Released Sep 23, 2026Sonic Siphon makes Banshee's Sonic Boom grant armor for each enemy hit, with the benefit lasting 20 seconds at max rank. Consider it when Sonic Boom can hit multiple enemies and the resulting temporary armor supports your survival.
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Steflos PrimePrime shotgun with a semi-automatic energy projectile and an extended falloff interval.
Released Sep 23, 2026Steflos Prime is a semi-automatic shotgun whose listed attack deals Impact and Heat damage. Its falloff interval extends farther than standard Steflos's, though its listed damage still falls off by 24 units.
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Primed Polar MagazineArchgun Cold damage mod
Released Aug 19, 2026Primed Polar Magazine adds Cold damage to an Archgun, reaching +187% at maximum rank. Consider it when you want this damage type on a compatible weapon and have room to invest in the 10-rank mod.
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Overpressured RoundsRifle augment for EFV-5 Jupiter
Released Aug 12, 2026Overpressured Rounds rewards switching between the EFV-5 Jupiter’s rifle and Buckshot attacks: rifle kills improve the next Buckshot attack’s falloff distance and spread, while Buckshot kills return part of the current magazine. Consider it if you use both attacks and can secure kills with each.
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Prototype Shock CoilsEFV-8 Mars Electric damage and status mod
Released Aug 12, 2026Prototype Shock Coils adds Electric damage and gives shots a separate 20% base chance to apply extra Electric status. It is listed for EFV-8 Mars; consider it when those effects suit the weapon build.
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HaalvuAutomatic rifle with multi-target alt-fire
Released Jul 11, 2026Haalvu is an automatic rifle with a 150-round magazine, one-second reload, and two distinct firing modes. Its alt-fire splits the weapon into rifles that can track up to four targets at once while using more ammunition per shot. Consider it when you value sustained primary fire or multi-target tracking from the alternate mode.
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Afentis PrimePrimary speargun
Released Jun 17, 2026Afentis Prime is a semi-automatic projectile speargun with separate normal-shot, radial-attack, and spear-throw entries. Its small magazine and distinct attack profiles make handling and damage evaluation mode-dependent.
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Athodai PrimeAutomatic hitscan pistol with weak-point kill Overdrive and Alt-Fire
Released Jun 17, 2026Athodai Prime has an automatic normal attack, a separate heat-focused Alt-Fire, and a weak-point kill Overdrive condition. Each attack mode has its own listed statistics.
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Kumihimo LoadingKoumei Kumihimo augment
Released Jun 17, 2026Kumihimo Loading converts kills with weapons affected by Koumei's Passive into loaded dice that always roll 6, then lets you consume all accumulated dice by holding to cast empowered Kumihimo. Consider it when you can make those qualifying kills and want to use that empowered cast.
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Noctua SwarmDante Noctua augment
Released Jun 17, 2026Noctua Swarm changes Noctua's Alternate Fire into an area effect that releases Paragrimms around the aim point, silencing enemies and stealing their Energy for allies. Consider it when using Dante's Noctua and you value this control and team energy support; it requires a Dante mod slot.
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Orion & SiriusDual-form controller and star-powered combat frame
Released Jun 17, 2026Orion & Sirius share one Warframe and switch between distinct ability kits: Orion repels and weakens enemies, while Sirius has separate alternate abilities. Their black hole can be redirected by attacks from either form, and Celestial Clash spends generated stars for separate left- and right-side attacks. Consider them if you want form switching and ability sequencing to shape combat.
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PrideHeavy scythe with distinct normal and slam profiles
Released Jun 17, 2026Pride is a heavy scythe whose normal attack splits its listed damage between Slash and Puncture, while its two listed slam attacks deal Impact and Blast in separate profiles. Consider it when those melee modes suit your approach; do not conflate its named slam entries with the separate heavyAttackDamage field.
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Reroot RampageNokko ability augment
Released Jun 17, 2026Reroot Rampage makes collecting Reroot orbs summon additional Sprodlings, which deal Toxin damage and have increased Critical Chance on each hit. Consider it if you want to turn Reroot orb collection into extra offensive pressure.
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Rhythm GuardTemple passive augment
Released Jun 17, 2026Rhythm Guard grants Overguard when Temple uses an ability on the Backbeat, with the amount doubling on successive Beats up to a rank-dependent cap. Consider it when you can reliably time abilities to the beat and want the augment’s defensive buffer.
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Sirius & OrionTwo-mode Warframe with damage, ally support, and a star-consuming aerial attack
Released Jun 17, 2026Sirius & Orion share one Warframe and let you switch between distinct ability modes. Consider them when you want to alternate between Sirius's listed Jade Light and ally-support abilities and Orion's alternate abilities, then use generated Constellation Stars for Celestial Clash.
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Styanax PrimeShield-forward combat frame with crowd control, armor stripping, healing and squad resource support.
Released Jun 17, 2026Styanax Prime is a Warframe to consider when you want to hold attention, weaken groups and help allies sustain energy and shields while remaining active in combat. Its listed stats are 270 Health, 925 Shields and 265 Armor. Its passive raises critical chance with shields and doubles it for spearguns; the description does not specify the amount of that increase.
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War PrimePrime heavy blade
Released Jun 17, 2026War Prime is a heavy blade with a high listed critical multiplier, strong Impact-heavy normal damage and distinct area slam modes. Consider it if you want a heavy weapon with a large critical multiplier and can meet Mastery Rank 15; its profile favors careful mode-by-mode evaluation rather than assuming one stat tells the whole story.
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WrathHeavy scythe with Slash-weighted Normal Attack damage and separate slam profiles
Released Jun 17, 2026Wrath is a Mastery Rank 14 heavy scythe. Its Normal Attack lists 176 Slash and 44 Puncture damage. Regular and heavy slams have separate listed damage types and falloff; its heavy attack has a one-second wind-up.
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Primed Combustion RoundsArchgun heat damage mod
Released May 14, 2026Primed Combustion Rounds adds Heat to Archgun damage, up to +187% at max rank. Consider it when adding Heat to an Archgun setup; the listed bonus does not specify final weapon damage.
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Perigale PrimeBurst hitscan sniper rifle with a 16-round magazine.
Released Apr 8, 2026Perigale Prime is a burst sniper rifle with hitscan fire, listed falloff, and a 16-round magazine. Its description notes increased magazine size and ammo capacity for Voruna's signature sniper rifle.
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Sarofang PrimePrime Heavy Blade with critical and status focused normal attacks and separate area Slam attacks.
Released Apr 8, 2026Sarofang Prime is Voruna Prime’s signature axe. Its normal attacks have 30% critical chance, a 3× critical multiplier, and 30% status chance. Its Slam modes deal area Impact and Blast damage.
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Sentient IncisionVenato target-weakness damage augment
Released Apr 8, 2026Sentient Incision adds damage matching a target’s weakness to the Venato. Consider it when the target’s weakness is relevant to your melee setup; its added damage does not combine with other damage types.
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Velox ConclusionVelox weapon augment
Released Apr 8, 2026Velox Conclusion builds Ability Strength on hits, up to a rank-dependent cap, then consumes the accumulated bonus on the next ability cast. Consider it when you can build the bonus before casting.
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Voruna PrimePrime melee-focused status attacker with stealth, sustain, and emergency protection
Released Apr 8, 2026Voruna Prime retains Voruna’s described abilities while listing higher Armor, Power, and sprint speed, plus additional mod polarities. Consider her for the same melee-and-status play pattern when those stat and fitting differences matter to your setup.
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Coda BubonicoPrimary shotgun with an automatic projectile mode and separate burst and radial attacks
Released Mar 25, 2026Coda Bubonico is a primary shotgun suited to players who want a large magazine and multiple attack behaviors. Its automatic primary fire ramps up in rate with continuous firing, while the listed Burst and Radial Attack are distinct modes with different damage and status profiles.
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EnkausRapid-fire rifle with an ink-based finishing effect
Released Mar 25, 2026Enkaus is a mastery-rank-12 held-trigger rifle whose description says it instantly kills and dissolves inked enemies damaged at low health. Shooting inked enemies siphons ink back into the weapon. Its primary fire is a rapid hit-scan attack, distinct from its projectile alternate fire.
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