Minecraft entity guides
New game additions first. Read effects, practical uses, tradeoffs and common mistakes.
Copper SpearA melee weapon with a jab attack and a velocity-based charge attack.
Introduced in Java 1.21.11The Copper Spear has a jab attack and a charge attack whose effects depend on movement speed and how long the spear has been held in its lowered position. Its Java component data lists an attack range from 2.0 to 4.5 blocks; those values do not guarantee a hit in every situation. It has 190 durability and can be repaired with copper ingots.
Read entity guideDiamond SpearA durable melee spear with an extended-reach jab and a velocity-based charge attack.
Introduced in Java 1.21.11In Java 26.3, the Diamond Spear’s jab reaches up to 4.5 blocks, while its charge deals damage based on the user’s velocity and can dismount mounted targets when its conditions are met. It has 1,561 durability and can be crafted from a diamond and a stick.
Read entity guideGolden SpearJava 26.3 melee weapon reference
Introduced in Java 1.21.11The Golden Spear offers a grounded jab and a held charge. Its jab has a listed reach of 2 to 4.5 blocks, while charge effects depend on speed and duration conditions. It has 32 durability.
Read entity guideIron SpearReach melee weapon with jab and charge attacks
Introduced in Java 1.21.11The iron spear is a melee weapon with a longer jab reach than other weapons and a separate charge attack whose effects depend on movement speed. Use the jab for grounded attacks at reach; use the charge when you can build velocity and want collision damage or to dismount mounted targets.
Read entity guideLungeSpear mobility enchantment
Introduced in Java 1.21.11Lunge propels the wielder forward when a spear jab lands, trading hunger and durability for a burst of movement. Consider it for ground movement and momentum-based combat when you can meet its activation conditions and afford repeated costs.
Read entity guideNetherite Horse ArmorProtective armor for eligible horses
Introduced in Java 1.21.11Netherite Horse Armor provides an equipped adult horse or zombie horse with 19 armor points, 3 armor toughness, and 10% knockback resistance. Horse armor has no durability, and it protects zombie horses from burning in sunlight. The upgrade track lists diamond horse armor, a netherite ingot, and a smithing template as materials.
Read entity guideNetherite Nautilus ArmorProtective body armor for a tamed nautilus
Introduced in Java 1.21.11Netherite Nautilus Armor equips on a tamed nautilus in Java. It provides 19 armor points, 3 armor toughness, and 10% knockback resistance to its wearer. The listed smithing upgrade requires diamond nautilus armor, a netherite ingot, and a smithing template.
Read entity guideNetherite SpearJava 26.3 equipment reference
Introduced in Java 1.21.11The Netherite Spear has a grounded jab with listed reach from 2 to 4.5 blocks and a held charge with speed and duration conditions. A listed upgrade path uses a Diamond Spear, Netherite Ingot, and Smithing Template.
Read entity guideStone SpearMelee weapon with jab and charge attacks
Introduced in Java 1.21.11In Java 26.3, the stone spear has a jab attack and a held charge attack. Its listed reach values describe its reach component; charge hits can deal damage based on the user's velocity, with separate conditions for dismounting and knockback.
Read entity guideWooden SpearWooden-tier melee weapon with jab and velocity-based charge attacks
Introduced in Java 1.21.11The Wooden Spear has a jab and a separate charge attack. In Java 26.3, its reach component lists 4.5 blocks maximum reach for ordinary play. Charge damage depends on velocity, and its secondary effects have separate conditions.
Read entity guideCopper AxeAxe tool and slow, high-damage melee weapon
Introduced in Java 1.21.9Use the Copper Axe for chopping axe-mineable blocks, stripping wood, or scraping copper; consider it as a Java melee weapon when a heavier hit and the ability to disable a shield user matter more than attack speed. It has 190 durability, and weapon attacks consume durability twice as quickly as ordinary tool use.
Read entity guideCopper BootsLow-protection armor for the feet
Introduced in Java 1.21.9Copper boots occupy the feet armor slot and provide 1 armor point. Consider them as basic protection or when their compatible movement and fall-protection enchantments fit your needs; they have limited base armor and 143 durability.
Read entity guideCopper ChestplateBasic chest-slot armor
Introduced in Java 1.21.9A copper chestplate provides 4 armor points in the chest slot. Consider it for basic protection when it fits your available equipment; its 176 durability and compatible protection enchantments support use in survival, but it is not a specialized ability item.
Read entity guideCopper HelmetBasic head-slot armor with underwater utility enchantments
Introduced in Java 1.21.9A copper helmet provides 2 armor points and can support underwater breathing or mining through Respiration and Aqua Affinity. Consider it as basic head protection or for those specific enchantment uses; it has 121 durability.
Read entity guideCopper HoeTool for tilling and harvesting plant, fungus, and sculk blocks
Introduced in Java 1.21.9A copper hoe tills eligible ground, changes coarse or rooted dirt, and breaks supported plant, Nether fungus, and sculk blocks more quickly. Tilling is effectively instantaneous but has block and overhead-space restrictions.
Read entity guideCopper LeggingsLeg-slot armor with a sneaking movement option
Introduced in Java 1.21.9Copper leggings provide 3 armor points in the legs slot. Consider them for basic protection, or for Swift Sneak if sneaking movement speed matters; they have 165 durability and use copper ingots for anvil repairs.
Read entity guideCopper PickaxeMining tool
Introduced in Java 1.21.9The Java 26.3 copper pickaxe mines pickaxe-mineable blocks at speed 5 and can collect the same blocks as a stone pickaxe. Use it as an early mining tool when its tier is sufficient; it cannot harvest several higher-tier ores or obsidian.
Read entity guideCopper ShovelA shovel for digging, snow collection, path shaping, and limited melee use.
Introduced in Java 1.21.9The Copper Shovel works on shovel-mineable blocks, can collect snowballs without Silk Touch, create dirt paths, and extinguish campfires. In Java Edition it has 190 durability; its attack damage modifier yields 3.5 damage per hit under the documented player base damage, with one-second recovery.
Read entity guideCopper SwordJava Edition melee weapon
Introduced in Java 1.21.9The Copper Sword is a close-range weapon with 190 maximum durability. It also breaks cobwebs quickly and can be repaired with copper ingots in an anvil. Its attack-speed modifier is −2.4; this is an attribute modifier, not a fixed attack interval.
Read entity guideBreachMace armor-counter enchantment
Introduced in Java 1.20.5Breach reduces the effectiveness of a target's armor when hit with a mace. Consider it when facing armored opponents; it does not reduce protection from Protection enchantments or the Resistance effect.
Read entity guideDensityMace smash-attack enchantment
Introduced in Java 1.20.5Density increases the extra damage from a mace smash attack according to how far the wielder has fallen. Consider it when you can reliably land smash attacks; it does not add the listed bonus to ordinary hits.
Read entity guideMaceA Java Edition melee weapon that adds fall-based damage through smash attacks. It suits combat where you can safely fall at least 1.5 blocks and hit while descending; its slow attack speed makes ordinary repeated swings less suited to sustained ground combat.
Introduced in Java 1.20.5In Java Edition 26.3, the mace has 6 HP base damage, an attack speed of 0.6, an attack range of 3 blocks, and 500 durability. A smash attack activates after a qualifying fall and adds damage based on fall distance. Its distinctive use is fall-based burst damage.
Read entity guideWind BurstA mace enchantment that launches its wielder upward after a qualifying falling hit. Consider it when you want to chain smash attacks and can reliably meet the fall requirement.
Introduced in Java 1.20.5Wind Burst triggers when the direct attacker is not flying and has fallen at least 1.5 blocks before hitting with a mace. Its explosion launches the attacker upward; listed knockback multipliers are 1.2×, 1.75×, and 2.2× at levels I–III. Grounded attacks do not activate it.
Read entity guideBrushUtility tool for excavating suspicious blocks and collecting armadillo scutes.
Introduced in Java 1.19.4Use a brush on suspicious sand or suspicious gravel to uncover their loot, or on an armadillo to obtain a scute. It has 64 maximum durability. Brushing ordinary blocks creates an animation but does not damage the block or the brush.
Read entity guidePiglin HeadWearable mob head and decorative block
Introduced in Java 1.19.3The Piglin Head occupies the head slot and reduces piglin and piglin brute detection range to 50% while worn. It can also decorate a build, trigger a piglin sound from a note block, and hide the wearer from Java’s locator bar.
Read entity guideSwift SneakSneaking movement enchantment
Introduced in Java 1.19Swift Sneak raises movement speed while sneaking and crawling, making it useful when moving cautiously without giving up as much ground. Consider it for exploration where sneaking speed matters; it is an enchantment for leggings, not boots.
Read entity guideNetherite AxeDurable high-tier wood tool and slow, heavy melee weapon
Introduced in Java 1.16The Netherite Axe is a high-tier axe for chopping wood-related blocks, stripping logs, and scraping wax or oxidation from copper. In Java Edition it also hits hard and disables a shield user's shield for 5 seconds, but its one-second recovery makes it slower in sustained attacks than a sword. Consider upgrading a diamond axe when its extra durability, mining efficiency, attack damage, and fire resistance as a dropped item justify the smithing materials.
Read entity guideNetherite BootsHigh-tier foot armor with toughness, knockback resistance, and movement enchantments
Introduced in Java 1.16Netherite Boots provide 3 armor points, 3 armor toughness, and 10% knockback resistance. Consider upgrading diamond boots when those defensive properties and the durability and fire resistance of netherite gear are worth the smithing cost; the boot slot also supports fall protection, underwater movement, soul-sand speed, or Frost Walker's ice trail.
Read entity guideNetherite ChestplateHigh-tier chest armor with strong armor, toughness, and knockback resistance
Introduced in Java 1.16The Netherite Chestplate is a chest-slot defensive upgrade providing 8 armor points, 3 armor toughness, and 10% knockback resistance. Consider it when upgrading diamond armor for durable protection; its high durability and netherite fire resistance support long-term use, while chestplate enchantments let you tailor damage reduction or longevity.
Read entity guideNetherite HelmetHigh-tier head armor with toughness, knockback resistance, and underwater enchantments
Introduced in Java 1.16The Netherite Helmet provides 3 armor points, 3 armor toughness, and 10% knockback resistance. Consider upgrading a diamond helmet when the defensive benefits, durability, and fire resistance of netherite gear justify the ingot and template. Respiration and Aqua Affinity add clear value for underwater exploration and mining.
Read entity guideNetherite HoeDurable farming and plant-block tool
Introduced in Java 1.16The Netherite Hoe tills eligible soil instantly and harvests plant-based blocks more quickly. Use it for farm preparation and repeated plant-block harvesting; its netherite upgrade adds durability and mining speed over a diamond hoe. In Java Edition, it is a poor combat choice.
Read entity guideNetherite LeggingsLeg armor for player protection
Introduced in Java 1.16Netherite Leggings occupy the legs armor slot and provide 6 armor points, 3 armor toughness, and 10% knockback resistance. They have 555 durability and can be upgraded from diamond leggings with a netherite ingot and smithing template.
Read entity guideNetherite PickaxeHigh-durability pickaxe for mining stone and metal blocks
Introduced in Java 1.16The Netherite Pickaxe mines pickaxe-effective blocks at speed 9, with 2,031 durability. Use it for sustained mining and for blocks that require a high-tier pickaxe; its mining level is functionally the same as diamond's, so it does not unlock blocks diamond cannot mine.
Read entity guideNetherite ShovelDurable digging and terrain-shaping tool
Introduced in Java 1.16The Netherite Shovel breaks shovel-effective soil blocks at speed 9 and can create dirt paths or extinguish campfires. Use it for digging and terrain work; its Java attack is slow, so it is a situational weapon rather than a dedicated combat tool.
Read entity guideNetherite SwordGeneral-purpose melee weapon
Introduced in Java 1.16The Netherite Sword deals 8 HP base damage on a fully charged Java hit and has a −2.4 attack-speed modifier. Use it for regular melee combat and consider upgrading an enchanted diamond sword for greater durability and attack damage.
Read entity guideSoul SpeedSoul terrain movement enchantment
Introduced in Java 1.16Soul Speed increases walking speed on compatible soul sand and soul soil and removes soul sand’s slowness. Its benefit is tied to those blocks, making it relevant to routes built over compatible soul terrain.
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